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Portal2 no longer plays map in progress

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Fracture wrote:
damnit all. I wish the console was more specific about that. Model overload my ass

EDIT: i see no text about EDICTS anywhere on my txt files, how can i tell how much i am using?

Open your map, then type report_entities in console.

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yeah that would work if the map actually opened. It crashes before its done loading

Just when I think I understand the system, it changes on me.
Fracture wrote:
yeah that would work if the map actually opened. It crashes before its done loading

That;s why you can hide some stuff; trying until you compile. Once it compiles you can check for edicts!

well I managed to identify some materials that can be expunged. And I am rehashing the rooms to make more interesting interactions. I just hope I don't have to remove the good stuff

Just when I think I understand the system, it changes on me.

If worst comes to worst, you don't have to completely remove stuff. You could split the map into parts. It detracts from pacing a bit, but it's a small price to pay to keep everything you want in the map.

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yeah there are already 6 parts done so far. I am integrating a part of 2 into 1 and its being a little b!#*%

EDIT: since I am here, who has the website logo decal? I may as well advertise this place

Just when I think I understand the system, it changes on me.

I beleive you can find the ads in this thread.

When life gives you lemons, make apple juice and have everyone wonder how you did it.
Musical website Moddb
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