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Portal 2: Repercussions

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That looks awesome! One question on your latest picture the portal gun has a Radiation/Nuclear Symbol on its small control panel, is radiation a feature or is that just a little detail?

The gun itself isn't radioactive ,though it has a built in geiger counter that triggers once the player enters radioactive areas.

And update's out!

http://www.moddb.com/mods/repercussions-mod/news/update-7-new-yearnew-peoplenew-stuff

Some content from the update, check out the rest on the link above!

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Ah
O
ERM

HOW

That playermodel (I think) is absolutely amazing, by the way. Love the art, too.

When life gives you lemons, make apple juice and have everyone wonder how you did it.
Musical website Moddb

Update:

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art by Jake Briggs

Finalized portalgun and WIP map:
https://www.youtube.com/watch?v=ti--LUWpGpE

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Lamarr wrote:
Update:
Finalized portalgun and WIP map:
https://www.youtube.com/watch?v=ti--LUWpGpE

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Is the mod pretty much done besides minor things, or is everything still WIP?

It's FAR from done.

Who needs next gen engines when you have Lamarr?
I'm loving the visuals, but I'm not getting much insight into the game except that's its a really pretty exploration with a really cool and dramatic opening. Nevertheless, still amazing.

When life gives you lemons, make apple juice and have everyone wonder how you did it.
Musical website Moddb
Arachnaphob wrote:
Who needs next gen engines when you have Lamarr?
I'm loving the visuals, but I'm not getting much insight into the game except that's its a really pretty exploration with a really cool and dramatic opening. Nevertheless, still amazing.

Areas are left without context on purpose when shown,not to spoil any of the storyline.

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