Portal 2 Crashes When Compiling A Map With The Peti Editor
Quote from generalbrody8 on March 15, 2014, 2:22 pmYes, its vary weird. When i go back into the chamber and pres tab after it has crashed, It just loads the default chamber. Maybe this means that it crashes when it tries writing the compiled map to a file?
Yes, its vary weird. When i go back into the chamber and pres tab after it has crashed, It just loads the default chamber. Maybe this means that it crashes when it tries writing the compiled map to a file?
Quote from FelixGriffin on March 15, 2014, 6:31 pmgeneralbrody8 wrote:Yes, its vary weird. When i go back into the chamber and pres tab after it has crashed, It just loads the default chamber. Maybe this means that it crashes when it tries writing the compiled map to a file?That's a good thought--try going into sdk_content/maps and deleting preview.bsp.
That's a good thought--try going into sdk_content/maps and deleting preview.bsp.
Quote from generalbrody8 on March 15, 2014, 11:59 pmOK, I tried deleting preview.bsp. Still crashes
OK, I tried deleting preview.bsp. Still crashes
Quote from FelixGriffin on March 16, 2014, 10:24 amDid a new preview.bsp appear?
Try hitting TAB again, it should crash this time.
Did a new preview.bsp appear?
Try hitting TAB again, it should crash this time.
Quote from generalbrody8 on March 16, 2014, 3:36 pmA new preview.bsp does not appear until i try to compile again. And when i hit TAB after deleting it, It just loads the default chamber
A new preview.bsp does not appear until i try to compile again. And when i hit TAB after deleting it, It just loads the default chamber