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Point_viewcontrol and saving game problem

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In the very first level (wakeup sequence), there is a logic_auto with this output:

save_disable.png

I have not tested whether it works in a custom map, but try it out! It may be just the thing you need.
(@command is a point_servercommand in one of the global instances.)

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HMW wrote:
In the very first level (wakeup sequence), there is a logic_auto with this output:

save_disable.png

I have not tested whether it works in a custom map, but try it out! It may be just the thing you need.
(@command is a point_servercommand in one of the global instances.)

I totally forgot that is a thing... Don't listen to me. Do this, it will work.

Happy Mapping

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Wow! That really looks more helpful than previous one. But thank to you both =)

"map_wants_save_disable" was the exactly what i need, but instead of "point_servercommand" or using as a target the "@command" (both do not work), i used "point_clientcommand" which works great

That's also what they use when you're going up in the elevator at the end of the level. I'd forgotten about it. Thanks!

Falsi sumus crusto!
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