Pneumatic Diversity Vent
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ChickenMobile@chickenmobile
2,453 Posts
#11 · July 2, 2011, 10:27 pm
Quote from ChickenMobile on July 2, 2011, 10:27 pmLostprophetpunk wrote:I did already create two different push entities which overlap each other. Also, I have tried many combinations of '90' and '-90' for the settings, but the turrets just get stuck in the top of the curved turret.The 3 angle values go 'pitch, yaw, roll' so practically the second number is the 'horizontal' angle. I should have mention this to you.
Eg. -90 0 0 is up, -45 90 0 is an up angle of 45* upwards and pointing towards the minus direction on the Y grid.
Lostprophetpunk wrote:
I did already create two different push entities which overlap each other. Also, I have tried many combinations of '90' and '-90' for the settings, but the turrets just get stuck in the top of the curved turret.
The 3 angle values go 'pitch, yaw, roll' so practically the second number is the 'horizontal' angle. I should have mention this to you.
Eg. -90 0 0 is up, -45 90 0 is an up angle of 45* upwards and pointing towards the minus direction on the Y grid.
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