Please or Register to create posts and topics.

Paint Tube for Excursion Funnel Travel

PreviousPage 2 of 2
Skotty wrote:
Here you can see how to share custom things of your map: mapping-help/custom-sounds-in-zip-t3991.html
It's not very difficult and soon or later necessary for every mapper.

I will create models with inside glass in the next few minutes. The glass on this models will be visible on both sides!

Edit:
There it is:
Vactube Glass both sides

Attention: VRAD will complain about missing dx90.vtx files. This just means VRAD can't create shadows casting on brushes for these vactubes. But they are made of glass, so no shadows won't be any problem.

Just got it working! Thank you so much, it means a lot that I can appease my inner perfectionist.

I just updated my hexed models. Now they are really new models, using the standard .vmt. They have now polygons in- and outside, so phong and envmap reflections will be inside too.
Because of the doubled count of polygons just use in tubes you really need with inside glass!

PreviousPage 2 of 2