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paint_sphere problem with visibility

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Thanks for your answer Raidix!
Iam really happy about the fact, that you noticed the same problem. So its not just me.

I think this could really be the problem at all.
Because Iam really using great amount of 'paint_sphere' with the same name.

- But do you know how many 'paint_sphere' I can trigger at the same time?
- And which delay do I need between the next triggering of them?

[back on TWP since 08. July 2017]
Steam: DrFauli
PortalCombat wrote:
- But do you know how many 'paint_sphere' I can trigger at the same time?
- And which delay do I need between the next triggering of them?

No idea, sorry...
I didn't use any 'paint_sphere' entities in my map (because I didn't know them, lol) so I don't know how they work and how much they 'cost'. You will probably have to try and find out what works.

I will give those paint_spheres a try when I make another map like gelocity, so I will tell you as soon as I know better.

I just created an simple test map and now Iam really confused. :(

I just build up an large room with 250, 500, 750, and 1000 'paint_sphere' triggered
with several buttons and 1 button to trigger them all together.

Then I connected as client and pressed each button
=> all buttons, even the one with 2500 of them worked!

The whole map was painted with gel and all of it was visible.

---
Does it matter if the players are able to see the 'paint_sphere' in the moment of painting?
I just tried 1 big room without any extra walls in it.
So maybe with some more walls it would be different? ... will test it tomorrow. :(

[back on TWP since 08. July 2017]
Steam: DrFauli

If you did it on map spawn and you started in an elevator I don't think the player should be able to see anything fishy by the time they get in the room...

My Maps:
[spoiler][SP] Alternate[/spoiler]

ok, I have tested some more stuff and I dont understand the problem. :(

At my test map I have 4 rooms:
- 1 room with 1500 'paint_sphere' and 25 'info_paint_sprayer' and normal light
- 1 room with 1000 'pant_sphere' and no light (complete darkness)
- 1 room with some buttons to trigger the paint

When I press the button to activate all paint-entities it paints the whole map perfectly.
I dont know why it doesnt work on my race map. :(

[back on TWP since 08. July 2017]
Steam: DrFauli

maybe upload the vmf and let someone look at it?

ok, I have uploaded my files to WIP section.
Could someone look into my vmfs, please?

[beta] gel race tunnel

[back on TWP since 08. July 2017]
Steam: DrFauli

Could someone download my Map from WIP-Section and look into my vmf's, please?
I really want to know, what's the problem with my map. :(

[back on TWP since 08. July 2017]
Steam: DrFauli

Did you turn "Paint in map" to "Yes" in the map properties...? Paint doesn't show when that isn't enabled, but you probably did that.
If not, go to "Map" ---> "Map Properties" -----> turn "Paint in map" to "Yes"

Maps(Newest to Oldest): Storming the Castle / The Amazing Race / Wreaked / Mental Breakdown / Lost In Transition / Split / Mind Lock
Mapping Since May 21, 2011

push!

Some people already downloaded my map, but no comments yet. :(

Could someone please look into my vmf's?
Download: [beta] gel race tunnel

[back on TWP since 08. July 2017]
Steam: DrFauli
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