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How do you make text that shows up like in damagapy's map, or even in the campaign when it shows the chapter title? I tried to do this with map properties but the map crashes when it loads if I turn on "display game title".

The entity is game_text.

And by the way, this shit is incredibly annoying. Use it sparingly. Or preferably, not at all.

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msleeper wrote:
The entity is game_text.

And by the way, this shit is incredibly annoying. Use it sparingly. Or preferably, not at all.

Would Game_text be the same entity to create the controls indications? I have a place in my map that I want to indicate to CTRL - Crouch, where it shows the CTRL key like in the game.

No. I have no idea what triggers that, it's something new and I've never used that before.

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msleeper wrote:
No. I have no idea what triggers that, it's something new and I've never used that before.

Man, the tips were messy enough in Portal. I haven't even bothered to decompile and look at whatever the heck they've done with Portal 2...might be interesting though; if some sort of custom graphic could be used it could effectively serve as a ping in singleplayer.

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I think env_instructor_hint is used http://developer.valvesoftware.com/wiki/Env_instructor_hint

It was implemented in l4d2 the first time... I just tried it in Portal2 and it works fine.

CraigChrist wrote:
I think env_instructor_hint is used http://developer.valvesoftware.com/wiki/Env_instructor_hint

It was implemented in l4d2 the first time... I just tried it in Portal2 and it works fine.

Beautiful! Thank you!

I cant get env_instructor_hint to work. It wont show up. I am just using a trigger to "ShowHint". Is there something else I should be using along with env_instructor_hint to work properly?

I think the entity you want may be env_hudhint. It provides all the "CTRL = Crouch" style hints in the main game.

There is no "N" in "Turret."
Will T. wrote:
I think the entity you want may be env_hudhint. It provides all the "CTRL = Crouch" style hints in the main game.

Not for Portal 2; the env_hudhint is used in HL2 and Portal, I believe.

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