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New Group - Community Contributors

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I have to say I'm surprised I made it into this group, on account of not having logged into this site in forever and never actually having released any of my Portal maps.

It's kind of a shame. I've gained so much experience over the years by creating so many unfinished maps. And yet I have never actually finished anything.

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"Duct Tape is the answer."

so go ahead and finish one! keep it simple if it's the complexity that's stopping you...

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The cake is a PI

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Add me on STEAM: iamafractal
I'm up for coop games & beta testing your maps...

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Actually, I am the same as ricotez. I had a brainwave though.
Ricotez, let's have a friendly competition between us, to force us to actually finish a project we start.

It's worth pointing out that maps don't have to be big to be awesome. Huricaaaaaaaaaaaaaaaaaaaaane's diportals map is one romping room, and Cassata's first release for P2 is pretty much one room, too, and both are awesome, polished experiences.

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster
Hober wrote:
It's worth pointing out that maps don't have to be big to be awesome. Huricaaaaaaaaaaaaaaaaaaaaane's diportals map is one romping room, and Cassata's first release for P2 is pretty much one room, too, and both are awesome, polished experiences.

Indeed. There are also more ways to contribute to the community than by simply releasing maps.

Hello everyone. Only got P2 last nite (I know. I'm a sinner for not pre ordering it) but so far I'm impressed with the new features. Stephen Merchant is brillient

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