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music

does anyone know how to get music in an excursion funnel that stops as soon as you get out, or music that plays until you touch the ground from a faith plate. if you do know, please tell me.

you know who i am?! i'm the man who's gonna burn your map down, with the lemons, im gonna get my coders to create a combustible lemons, that burns your map down!

Make a trigger_multiple the same size as the funnel "beam". Set it so when you enter the music plays and when you leave it stops. Same with the faith plate.

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"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."

That stops working after the funnel goes through a portal. Also, the faith plate music is actually triggered by velocity; noclipping around in maps that have that music in it will trigger the music. As to how to get it to work, I'm not sure.

Look in the "a2_trust_fling" example map, it has the faith plate music in it.

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