Moving and functional gel tubes
Quote from fedebenarg on July 12, 2013, 5:12 pmOk, here it is the vmf.
There's the modified instance file for the paint dropper inside. It must be in the instances/p2editor_old folder for it to work.
[spoiler]The chamber where the collision happens, is the second one, the one that you enter from the observation room[/spoiler]
Ok, here it is the vmf.
There's the modified instance file for the paint dropper inside. It must be in the instances/p2editor_old folder for it to work.
Quote from wrathofmobius on July 12, 2013, 6:38 pmI didn't have too much time to look at it but it appears to be something with your instance. I copied everything out of the instance and it worked! (just remember, the prop_dynamic at the bottom of the tube also needs to be parented to the movelinear)
Nice looking map so far
I didn't have too much time to look at it but it appears to be something with your instance. I copied everything out of the instance and it worked! (just remember, the prop_dynamic at the bottom of the tube also needs to be parented to the movelinear)
Nice looking map so far
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]
Quote from fedebenarg on July 12, 2013, 6:41 pmOk. Thanks!
Ok. Thanks!
Quote from fedebenarg on July 12, 2013, 6:45 pmUnderstood. Thanks to all!
Understood. Thanks to all!
Quote from fedebenarg on July 12, 2013, 7:12 pmWell, the tube functions perfectly. Now, what can I do with the ceiling's missing brush?
Well, the tube functions perfectly. Now, what can I do with the ceiling's missing brush?
Quote from wrathofmobius on July 12, 2013, 8:12 pmWhat I'm guessing is happening with that is it's falling right when the map spawns and breaking on the floor. To prevent this, check the "Start Asleep" flag.
What I'm guessing is happening with that is it's falling right when the map spawns and breaking on the floor. To prevent this, check the "Start Asleep" flag.
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]
Quote from fedebenarg on July 12, 2013, 8:28 pmPerfect! It functioned perfectly! Thanks to all of you!
Perfect! It functioned perfectly! Thanks to all of you!
Quote from fedebenarg on July 13, 2013, 12:24 amHi! I'm here again because the tubes doesn't release gel, and also, the dispenser doesn't appears. What can I do?
Hi! I'm here again because the tubes doesn't release gel, and also, the dispenser doesn't appears. What can I do?
Quote from Dafflewoctor on July 13, 2013, 9:06 amIf you're saying your gel dispenser model isn't appearing, make sure it's a prop_dynamic and that it's parented to your func_movelinear.
For your gel problem, you need to set the Start Active property of the info_paint_sprayer to yes, unless you want to use a trigger/button to start it. And of course it needs to be parented.
If you're saying your gel dispenser model isn't appearing, make sure it's a prop_dynamic and that it's parented to your func_movelinear.
For your gel problem, you need to set the Start Active property of the info_paint_sprayer to yes, unless you want to use a trigger/button to start it. And of course it needs to be parented.