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Moving and functional gel tubes

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Hi! Right now, I'm making a Wheatley themed map, and I want to make a functional gel tube, that appears from the ceiling, making a hole in it. But I don't know how to make the tube move.
I tried with two connected path_track, but I don't see the tube move (and its roted 90 degrees from it original angle). What can I do?
NOTE: Maybe helps that the tubes and the path_tracks are in a func_instance

You don't need to use path_tracks for a simple linear motion. Use a func_door or func_movelinear. Make them out of nodraw and parent the tubes to them.

My stuff:
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]

Attached is a (very lazy) setup of how I would do it. Make sure you've got prop_dynamics parented to a func_door or func_movelinear. Func_tracktrains could work but they're more complicated than what you need here.

Released Maps
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]

I did what you said to me, but still I dont see results. Maybe I have to put a higher number in "Move Distance"

Retexture the movelinear with something visible. Did you set the right direction in the move direction parameter?

My stuff:
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]
fedebenarg wrote:
Hi! Right now, I'm making a Wheatley themed map, and I want to make a functional gel tube, that appears from the ceiling, making a hole in it. But I don't know how to make the tube move.
I tried with two connected path_track, but I don't see the tube move (and its roted 90 degrees from it original angle). What can I do?
NOTE: Maybe helps that the tubes and the path_tracks are in a func_instance

For the gel vactube not moving, make sue it's a prop_dynamic. For the angled spawn, you need to tick the flag "Fixed Orientation". Also make sure you specify the first path_track into the func_tracktrain's First Stop Target property.

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Also, if there is going to be gel coming from the tube, be sure to parent your info_paint_sprayer to the func_door/func_movelinear.

And to make the tube create a hole in the ceiling, tie the brushes you want to break to func_physboxes and set them to break on pressure.

I did what you said to me , but still nothing. And, Dr. Toaster, I did that, but the brush doesn't appears

Can you upload the vmf? I have a feeling this would be easier to troubleshoot if we knew exactly what your setup was.

Released Maps
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]
wrathofmobius wrote:
Can you upload the vmf? I have a feeling this would be easier to troubleshoot if we knew exactly what your setup was.

Yes, upload the vmf please.

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