Quote from
Vordwann on August 19, 2011, 9:04 pm
I'm sure you could take the chamber sign, make it an overlay, and then have some sort of texture that you can flicker between dark grey and black with a texture toggle. Then you could apply that to a brush against the wall with the overlay... But I think you should stick to one to make your map better looking and more authentic.
I'm sure you could take the chamber sign, make it an overlay, and then have some sort of texture that you can flicker between dark grey and black with a texture toggle. Then you could apply that to a brush against the wall with the overlay... But I think you should stick to one to make your map better looking and more authentic.