Map Request
Quote from WinstonSmith on June 18, 2011, 6:11 pmMasterLagger wrote:WinstonSmith wrote:Groxkiller585 wrote:No, there's no exeptions to the rule. If you have ONLY PORTAL in terms of VALVe games, you cannot access the SDK. If you have ANY OTHER VALVe GAME (excluding L4D-L4D2 and Portal 2) this gives you access to the Source SDK and Portal's mapping branch.I should know since the first game I got on steam was P1, and for awhile I couldn't map. Then I bought HL2 and it opened up.
Except that's not true. I bought a hard-, retail-copy of Portal before anything else ever made by VALVe entered my hard drive. You know what? I downloaded the SDK and started mapping.
I think he meant Valve's free copy of Portal, not the bought version
That was my first impression, but since we'd already established that fact (and the way he worded his post) made me think otherwise.
I should know since the first game I got on steam was P1, and for awhile I couldn't map. Then I bought HL2 and it opened up.
Except that's not true. I bought a hard-, retail-copy of Portal before anything else ever made by VALVe entered my hard drive. You know what? I downloaded the SDK and started mapping.
I think he meant Valve's free copy of Portal, not the bought version
That was my first impression, but since we'd already established that fact (and the way he worded his post) made me think otherwise.
Quote from Groxkiller585 on June 19, 2011, 6:28 pmWinstonSmith wrote:That was my first impression, but since we'd already established that fact (and the way he worded his post) made me think otherwise.I did mean what MasterLagger said, and I assumed that would be assumed because that was what the conversation was about. I should word my phrases more clearly next time.
I did mean what MasterLagger said, and I assumed that would be assumed because that was what the conversation was about. I should word my phrases more clearly next time.

Quote from WinstonSmith on June 19, 2011, 7:00 pmGroxkiller585 wrote:WinstonSmith wrote:That was my first impression, but since we'd already established that fact (and the way he worded his post) made me think otherwise.I did mean what MasterLagger said, and I assumed that would be assumed because that was what the conversation was about. I should word my phrases more clearly next time.
Ah.
We need a judgement/official-written-on-papyrus-scroll declaration from VALVe on when the SDK is accessible and when it is not.
I did mean what MasterLagger said, and I assumed that would be assumed because that was what the conversation was about. I should word my phrases more clearly next time.
Ah.
We need a judgement/official-written-on-papyrus-scroll declaration from VALVe on when the SDK is accessible and when it is not.
Quote from rellikpd on June 21, 2011, 10:58 amI think the sdk's should always be accessible, though I can understand why. "Why would you want to make maps for a game you don't (legally) own?"
I think the sdk's should always be accessible, though I can understand why. "Why would you want to make maps for a game you don't (legally) own?"

Quote from ChickenMobile on June 21, 2011, 11:03 amrellikpd wrote:**Edit2: Back On Topic -Crazy, that looks like someone I know, but without the weird as mouth thingo.

Crazy, that looks like someone I know, but without the weird as mouth thingo.