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Looking for Testers and Comments

http://steamcommunity.com/sharedfiles/f ... d=87941455 I recently made this map and I think it might be a bit confusing. But I know how to solve it so I need some outside help on if it needs to be altered and if so the best way
I could go about doing that. Thanks in advance for the help

If you have a hard map, then it's hard. If people don't solve it, or say it's too hard, they either don't know how, or aren't aware of the ideas used. I have made a hard map, and I guarantee that half the people who played it gave up withing the first 10 minutes. If people don't want to play it, that's their fault. Don't ask if it needed fixed, if it has a solution, it's a puzzle.

Anyone wishing to speedrun with me, feel free to PM me. I'm always open to new partners.
My steam profile: http://steamcommunity.com/id/tanger2b/
My speedrun and blind run filled youtube: http://www.youtube.com/user/portal2tenacious
I need maps to play and rate! Post links here: http://steamcommunity.com/groups/Portal2STUD

I've played far worse.

look, this mate joined just to post this.
Welcome to TWP Skrubo!



Also, I made a map just for you! Sunset
Click Here to view my Workshop and play my puzzlemaker maps

Actually, tanger... if people say its too hard it can either be what you just said, or it can be that its a crappy guessing death filled map. I'm not saying thats what this is.

Alexander Bell wrote:
Actually, tanger... if people say its too hard it can either be what you just said, or it can be that its a crappy guessing death filled map. I'm not saying thats what this is.

Like that one map you made that "Isn't a death trap, but it's good to save"? Went right on the faith plate, didn't thing to airstrafe.

Anyone wishing to speedrun with me, feel free to PM me. I'm always open to new partners.
My steam profile: http://steamcommunity.com/id/tanger2b/
My speedrun and blind run filled youtube: http://www.youtube.com/user/portal2tenacious
I need maps to play and rate! Post links here: http://steamcommunity.com/groups/Portal2STUD
tanger2b wrote:
Alexander Bell wrote:
Actually, tanger... if people say its too hard it can either be what you just said, or it can be that its a crappy guessing death filled map. I'm not saying thats what this is.

Like that one map you made that "Isn't a death trap, but it's good to save"? Went right on the faith plate, didn't thing to airstrafe.

The map I made that "isn't a death trap but good to save" doesn't even have a faith plate, and the launch works 99% of the time, it just fails when the paint bomb hits you (could be argued its a timing puzzle). I never make air starfe maps or death maps

:suckitbitch:

I think there's a bit more to difficulty; one school of thought is the style Mevious uses, where it's easy to tell what needs to be done, but seemingly impossible to do it. Since you're trying to create an 'Aha' moment, good design is critical to avoid confusing and irritating the player.