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Light and light-like lights

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.....yes......yes there is -_-

Just when I think I understand the system, it changes on me.
Fracture wrote:
.....yes......yes there is -_-

then check the inputs there ;) make sure to only have one active at the time :)

Fracture wrote:
Okay, new kind of glitch, the second the elevator moves, the env_projectedtexture disables itself. Literally no other entity is referring to it, it doesn't even have a name yet

You may also want to make sure that the proper flags are ticked. You'll need "Always Update (moving light)" to be checked, so the game knows that the light can move. It SHOULD be ticked by default, but it may have been turned off some how.

Happy Mapping

http://www.tophattwaffle.com/ - My site for Source Engine Level Design
http://therewillbescience.com/ - Portal 2, Lab Rat
http://www.moddb.com/mods/portal-2-lab-rat - Portal 2, Lab Rat (MODDB)

okay it's working properly now, thanks. however it's doing this weird thing where it projects less distance when loving, like 100 feet less distance. Is that normal?

Just when I think I understand the system, it changes on me.

Try increasing the FarZ setting on the light. That will allow it to broadcast the light at a longer distance.

Happy Mapping

http://www.tophattwaffle.com/ - My site for Source Engine Level Design
http://therewillbescience.com/ - Portal 2, Lab Rat
http://www.moddb.com/mods/portal-2-lab-rat - Portal 2, Lab Rat (MODDB)
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