Length of prop_tractor_beam
Quote from lotsafish on June 30, 2011, 12:54 pmHi All,
I have come across a length limit for the tractor beam, I admit I am making it travel quite a bit but I wanted to see if this is normal or if there is something wrong. Also is there a way to extend it?
This is what I'm seeing:
beam limit.jpg
Hi All,
I have come across a length limit for the tractor beam, I admit I am making it travel quite a bit but I wanted to see if this is normal or if there is something wrong. Also is there a way to extend it?
This is what I'm seeing:
Do You Know What Doesnt Rhyme With Compliance?
NEUROTOXIN.
Quote from Darkylight on June 30, 2011, 1:32 pmuff, I dont know how many distance does the funnel but I think that you can make an alternative to not travel too long. I think there is one thing wrong in your map, like the appearing laser bug.
uff, I dont know how many distance does the funnel but I think that you can make an alternative to not travel too long. I think there is one thing wrong in your map, like the appearing laser bug.
Quote from msleeper on June 30, 2011, 8:09 pmIt looks like it's hitting a black surface there.
It looks like it's hitting a black surface there.
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Quote from iWork925 on June 30, 2011, 9:05 pmI have seen it travel much furthur then that.
I have seen it travel much furthur then that.

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Quote from ChickenMobile on July 1, 2011, 6:10 amIf you have an invisible wall it will hit it. The same for a lightbridge. Try using playerclip/clip/clipvphysics if you just want to block a certain object.
If you have an invisible wall it will hit it. The same for a lightbridge. Try using playerclip/clip/clipvphysics if you just want to block a certain object.
Quote from KenJeKenny!? on July 1, 2011, 7:06 amchickenmobile wrote:If you have an invisible wall it will hit it. The same for a lightbridge. Try using playerclip/clip/clipvphysics if you just want to block a certain object.What about lasers? how do i stop them? invisble brushes won't work but i do need something invisible to stop it.
Sorry for hijacking the subject a bit... but i didn't want to make a whole new topic about it.
What about lasers? how do i stop them? invisble brushes won't work but i do need something invisible to stop it.
Sorry for hijacking the subject a bit... but i didn't want to make a whole new topic about it. ![]()
Quote from ChickenMobile on July 1, 2011, 8:08 amKenJeKenny!? wrote:chickenmobile wrote:If you have an invisible wall it will hit it. The same for a lightbridge. Try using playerclip/clip/clipvphysics if you just want to block a certain object.What about lasers? how do i stop them? invisble brushes won't work but i do need something invisible to stop it.
Sorry for hijacking the subject a bit... but i didn't want to make a whole new topic about it.
So a small invisible textured block doesn't stop a laser?
EDIT: This would look a little unrealistic, and maybe frustrate the player if it is used in the wrong spot. Can you explain why you want to stop the laser half way?
What about lasers? how do i stop them? invisble brushes won't work but i do need something invisible to stop it.
Sorry for hijacking the subject a bit... but i didn't want to make a whole new topic about it. ![]()
So a small invisible textured block doesn't stop a laser?
EDIT: This would look a little unrealistic, and maybe frustrate the player if it is used in the wrong spot. Can you explain why you want to stop the laser half way?
Quote from KenJeKenny!? on July 1, 2011, 8:11 amchickenmobile wrote:KenJeKenny!? wrote:chickenmobile wrote:If you have an invisible wall it will hit it. The same for a lightbridge. Try using playerclip/clip/clipvphysics if you just want to block a certain object.What about lasers? how do i stop them? invisble brushes won't work but i do need something invisible to stop it.
Sorry for hijacking the subject a bit... but i didn't want to make a whole new topic about it.
So a small invisible textured block doesn't stop a laser?
Stops pretty much everything except lasers :S and i also have a brush with 1 side glass texture (with wire mesh in it) infront of it but that also doesnt stop it. (i can swear i've seen a custom map where the glass stopped a laser.)
What about lasers? how do i stop them? invisble brushes won't work but i do need something invisible to stop it.
Sorry for hijacking the subject a bit... but i didn't want to make a whole new topic about it. ![]()
So a small invisible textured block doesn't stop a laser?
Stops pretty much everything except lasers :S and i also have a brush with 1 side glass texture (with wire mesh in it) infront of it but that also doesnt stop it. (i can swear i've seen a custom map where the glass stopped a laser.)
Quote from ChickenMobile on July 1, 2011, 8:20 amPerhaps the laser uses some kind of value in the .vmt to decide if it can go through a wall. Might want to open the glass texture and have a look.
Perhaps the laser uses some kind of value in the .vmt to decide if it can go through a wall. Might want to open the glass texture and have a look.
Quote from Another Bad Pun on July 1, 2011, 9:50 amKenJeKenny!? wrote:Stops pretty much everything except lasers :S and i also have a brush with 1 side glass texture (with wire mesh in it) infront of it but that also doesnt stop it. (i can swear i've seen a custom map where the glass stopped a laser.)The glass could have been a prop.
The glass could have been a prop.
