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Length of prop_tractor_beam

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Hi All,

I have come across a length limit for the tractor beam, I admit I am making it travel quite a bit but I wanted to see if this is normal or if there is something wrong. Also is there a way to extend it?

This is what I'm seeing:

beam limit.jpg
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uff, I dont know how many distance does the funnel but I think that you can make an alternative to not travel too long. I think there is one thing wrong in your map, like the appearing laser bug.

It looks like it's hitting a black surface there.

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I have seen it travel much furthur then that.

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If you have an invisible wall it will hit it. The same for a lightbridge. Try using playerclip/clip/clipvphysics if you just want to block a certain object.

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chickenmobile wrote:
If you have an invisible wall it will hit it. The same for a lightbridge. Try using playerclip/clip/clipvphysics if you just want to block a certain object.

What about lasers? how do i stop them? invisble brushes won't work but i do need something invisible to stop it.

Sorry for hijacking the subject a bit... but i didn't want to make a whole new topic about it. :)

.:: [SP] Lost in Testing :: #1 :: #2 :: #3 :: #4 ::.
KenJeKenny!? wrote:
chickenmobile wrote:
If you have an invisible wall it will hit it. The same for a lightbridge. Try using playerclip/clip/clipvphysics if you just want to block a certain object.

What about lasers? how do i stop them? invisble brushes won't work but i do need something invisible to stop it.

Sorry for hijacking the subject a bit... but i didn't want to make a whole new topic about it. :)

So a small invisible textured block doesn't stop a laser?

EDIT: This would look a little unrealistic, and maybe frustrate the player if it is used in the wrong spot. Can you explain why you want to stop the laser half way?

?????????????????????????????TWP Releases | My Workshop
chickenmobile wrote:
KenJeKenny!? wrote:
chickenmobile wrote:
If you have an invisible wall it will hit it. The same for a lightbridge. Try using playerclip/clip/clipvphysics if you just want to block a certain object.

What about lasers? how do i stop them? invisble brushes won't work but i do need something invisible to stop it.

Sorry for hijacking the subject a bit... but i didn't want to make a whole new topic about it. :)

So a small invisible textured block doesn't stop a laser?

Stops pretty much everything except lasers :S and i also have a brush with 1 side glass texture (with wire mesh in it) infront of it but that also doesnt stop it. (i can swear i've seen a custom map where the glass stopped a laser.)

.:: [SP] Lost in Testing :: #1 :: #2 :: #3 :: #4 ::.

Perhaps the laser uses some kind of value in the .vmt to decide if it can go through a wall. Might want to open the glass texture and have a look.

?????????????????????????????TWP Releases | My Workshop
KenJeKenny!? wrote:
Stops pretty much everything except lasers :S and i also have a brush with 1 side glass texture (with wire mesh in it) infront of it but that also doesnt stop it. (i can swear i've seen a custom map where the glass stopped a laser.)

The glass could have been a prop.

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