L4D2 added to the workshop: File size increase!
Quote from Lpfreaky90 on January 17, 2013, 10:21 pmQuote:Please note - the Workshop has increased its file size limit to 200MB. But this still means some of the larger campaigns will be broken up into sub-200mb chunks. Those campaigns will be in collections and you will need to subscribe to the collection to get all the files."AKA: BIGGER MAPS!!!
AKA: BIGGER MAPS!!!
Quote from wstrika on January 18, 2013, 2:15 amLpfreaky90 wrote:Quote:Please note - the Workshop has increased its file size limit to 200MB. But this still means some of the larger campaigns will be broken up into sub-200mb chunks. Those campaigns will be in collections and you will need to subscribe to the collection to get all the files."AKA: LONGER ROLLERCOASTERS!!!
AKA: LONGER ROLLERCOASTERS!!!
Quote from Lpfreaky90 on January 18, 2013, 7:31 amwstrika wrote:Lpfreaky90 wrote:Quote:Please note - the Workshop has increased its file size limit to 200MB. But this still means some of the larger campaigns will be broken up into sub-200mb chunks. Those campaigns will be in collections and you will need to subscribe to the collection to get all the files."AKA: LONGER ROLLERCOASTERS!!!
AKA: LONGER ROLLERCOASTERS!!!
Quote from FelixGriffin on January 18, 2013, 8:38 amWe really need to get VALVe to add a custom tag ROLLERCOASTER so that we can filter it out. The first one or two were clever. But not the next few hundred.
We really need to get VALVe to add a custom tag ROLLERCOASTER so that we can filter it out. The first one or two were clever. But not the next few hundred.
Quote from Gemarakup on January 18, 2013, 8:51 amWe need that too for mazes and labyrinths (unless the labyrinth is actually easy and it has decent puzzles in it and not a giant maze).
We need that too for mazes and labyrinths (unless the labyrinth is actually easy and it has decent puzzles in it and not a giant maze).
Quote from FelixGriffin on January 18, 2013, 6:30 pmOr just the ability to create custom tags or restrictions.
Or just the ability to create custom tags or restrictions.
Quote from ChickenMobile on January 19, 2013, 6:23 amFelixGriffin wrote:Or just the ability to create custom tags or restrictions.Seems fair to me.
Can I have the 'awesome' tag added?
Seems fair to me.
Can I have the 'awesome' tag added?
Quote from Lpfreaky90 on January 19, 2013, 9:48 amFelixGriffin wrote:Or just the ability to create custom tags or restrictions.This was a suggestion people at valve made in the beta... but for some weird reason it was never actually added...
This was a suggestion people at valve made in the beta... but for some weird reason it was never actually added...
Quote from Shane on January 20, 2013, 2:22 pmThere are some really good third party L4D2 campaigns out there, although having to play them in chunks could potentially get a bit annoying. Still, nice to see it added to the workshop.
As for rollercoaster maps, the most annoying thing for me is the amount of upvotes they seem to get. I draw the conclusion that most Portal 2 players have poor taste.
There are some really good third party L4D2 campaigns out there, although having to play them in chunks could potentially get a bit annoying. Still, nice to see it added to the workshop.
As for rollercoaster maps, the most annoying thing for me is the amount of upvotes they seem to get. I draw the conclusion that most Portal 2 players have poor taste.
Quote from FelixGriffin on January 20, 2013, 5:29 pmOne solution might be to put a limit on the number of trigger_catapults in a map? Or make it so that only 8 or so can be chained before something goes wrong?
One solution might be to put a limit on the number of trigger_catapults in a map? Or make it so that only 8 or so can be chained before something goes wrong?