Keybindings in puzzle maker hardcoded ?
Quote from CosmicD on May 8, 2012, 4:58 pmHmm, guess I'll ask here too cause steamforums is burrying topics quicker than cave johnson can spawn multiverses..
Anyway:
Has anyone found out how to change the keybindings for the puzzle editor yet ? The controls seem to be static but have to be stored somewhere , I don't see it in the regular config panel.
Somehow I find the standard config a bit contrary, especially if you're used to hammer,
If you're used to hammer the rotate/move bindings are actually the opposite: right mouse would be rotate, mouse3 would be move.
There seem to be some missing possible key combinations in the controls help window like:
- spacebar+drag extrudes walls at all sellected surfaces, it extends a bit on the "corner grab" principle but makes it an alt feature.
There's also problems with azerty keyboards. wsad doesn't control the normal way because the w key is the a key etc....
Hmm, guess I'll ask here too cause steamforums is burrying topics quicker than cave johnson can spawn multiverses..
Anyway:
Has anyone found out how to change the keybindings for the puzzle editor yet ? The controls seem to be static but have to be stored somewhere , I don't see it in the regular config panel.
Somehow I find the standard config a bit contrary, especially if you're used to hammer,
If you're used to hammer the rotate/move bindings are actually the opposite: right mouse would be rotate, mouse3 would be move.
There seem to be some missing possible key combinations in the controls help window like:
- spacebar+drag extrudes walls at all sellected surfaces, it extends a bit on the "corner grab" principle but makes it an alt feature.
There's also problems with azerty keyboards. wsad doesn't control the normal way because the w key is the a key etc....