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In-Game Timer

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FelixGriffin wrote:
Not necessarily, but IDK how long it takes for each tick. It might get a bit off.

Ah. Okay, I'm fine with just regular seconds, then.

You can try milliseconds though, change the "1.0" at the end of the first function to a "0.001" and watch your timer zip past. See if it keeps accurate time.

Falsi sumus crusto!
FelixGriffin wrote:
Also, why do you need cheats? Can't a script entfire whenever it wants to?

You are spawning entities into a map. I'm very sure you will need cheats in order to do this.

If not: all sorts of people can cheat the challenge mode.

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