IDEA: Community-Project "Cube" Map
Quote from JPollock on April 24, 2011, 1:30 pmHey,
a friend and myself somehow came up with an idea about a Portal 2 map.
The idea is that the Map is build like the Cube from the movie "Cube" ( http://www.imdb.com/title/tt0123755/ ).How could the map be?
A cube is always little cubes put together to build a huge cube.For example 3x3x3 rooms, that means 3 Rooms in each direction.( 4x4x4 or NxNxN)
That would mean 26 rooms + 1 mainroom. The rooms would be connected through doors etc. in every direction another room is. That also means some rooms would have doors in the ground and some rooms of course would have doors in the top.How the map could be played/designed?
We thought of a pretty free-roam experience. There can be several rooms you could reach at the beginning, but each room contains its own portal 2 room"map" which either openes the way to another room or unlocks something for the main room.
So you could choose which way to go first or if you aren`t successfull in some room yet you can switch to another and go on there.More Ideas?
Well we thought, one the one hand we both are not very well experienced mappers and on the other hand this would be too much work for a single person.
So we thought of something like a community map.
Everyone can design a cube "room" and dependet on the amount of maps designed there can be a mapper group which puts all these maps together and builds the mainroom and completes the cube.
And?
Well, i hope you, the community, will post their opinions and ideas in this thread and maybe we can achieve something huge together.
greetings
JPollock
Hey,
a friend and myself somehow came up with an idea about a Portal 2 map.
The idea is that the Map is build like the Cube from the movie "Cube" ( http://www.imdb.com/title/tt0123755/ ).
How could the map be?
A cube is always little cubes put together to build a huge cube.
For example 3x3x3 rooms, that means 3 Rooms in each direction.( 4x4x4 or NxNxN)
That would mean 26 rooms + 1 mainroom. The rooms would be connected through doors etc. in every direction another room is. That also means some rooms would have doors in the ground and some rooms of course would have doors in the top.
How the map could be played/designed?
We thought of a pretty free-roam experience. There can be several rooms you could reach at the beginning, but each room contains its own portal 2 room"map" which either openes the way to another room or unlocks something for the main room.
So you could choose which way to go first or if you aren`t successfull in some room yet you can switch to another and go on there.
More Ideas?
Well we thought, one the one hand we both are not very well experienced mappers and on the other hand this would be too much work for a single person.
So we thought of something like a community map.
Everyone can design a cube "room" and dependet on the amount of maps designed there can be a mapper group which puts all these maps together and builds the mainroom and completes the cube.
And?
Well, i hope you, the community, will post their opinions and ideas in this thread and maybe we can achieve something huge together.
greetings
JPollock
Quote from ASBusinessMagnet on April 24, 2011, 2:15 pmA Cube-themed map with 27 different areas PLUS an outside area was already SINGLE-HANDEDLY made.
And I played it.
A Cube-themed map with 27 different areas PLUS an outside area was already SINGLE-HANDEDLY made.
And I played it.
Quote from JPollock on April 24, 2011, 2:44 pmdo you have a link?
but well, the map can get even bigger, imagine 100 people create a room for it...
do you have a link?
but well, the map can get even bigger, imagine 100 people create a room for it...
Quote from ASBusinessMagnet on April 24, 2011, 2:47 pmJPollock wrote:do you have a link?but well, the map can get even bigger, imagine 100 people create a room for it...
but well, the map can get even bigger, imagine 100 people create a room for it...
Quote from JPollock on April 24, 2011, 2:50 pmwell its portal 1 and maybe we can achieve a much bigger map which is much more complex and maybe even playable for coop.
well its portal 1 and maybe we can achieve a much bigger map which is much more complex and maybe even playable for coop.
Quote from Player1 on April 24, 2011, 7:03 pmA "The Cube" themed map needs to contain at least one puzzle where you have to spend a lot of time trying to figure out if a large even number is prime or not >.<
A "The Cube" themed map needs to contain at least one puzzle where you have to spend a lot of time trying to figure out if a large even number is prime or not >.<
Quote from billyboyking on April 24, 2011, 7:04 pmthe Idea is great, i know all the cube films and i think with portal 2 we will have the technology to include features like CO-OP with more than 2 players or that the chambers move around like in the movie. im sure when enough people post their ideas this is going to be a great projekt.
the Idea is great, i know all the cube films and i think with portal 2 we will have the technology to include features like CO-OP with more than 2 players or that the chambers move around like in the movie. im sure when enough people post their ideas this is going to be a great projekt.
Quote from WinstonSmith on April 24, 2011, 10:34 pmPlayer1 wrote:...if a large even number is prime or not...I'm probably missing a joke or something, but...ah...
This is a pretty good idea, by the way.
I'm probably missing a joke or something, but...ah...
This is a pretty good idea, by the way.
Quote from Player1 on April 25, 2011, 12:06 amWinstonSmith wrote:Player1 wrote:...if a large even number is prime or not...I'm probably missing a joke or something, but...ah...
From imdb goofs section for Cube:
Quote:Errors made by characters (possibly deliberate errors by the filmmakers): When Leaven first checks the rooms' set of numbers for primes, she has to think for a few seconds for each set. The first set of numbers she checks ends in 5; the second set ends in 2. Numbers ending in 2 or 5 (other than 2 and 5 themselves) by definition cannot be prime. Someone proficient at math, as Leaven is, wouldn't need to think about the numbers; she'd register they were multiples of 2 and 5 and move straight to the last number.I found the movie fairly interesting up to that point, but seeing the math-wiz struggle trying to figure out if an even number is prime kinda ruined the rest for me :S
I'm probably missing a joke or something, but...ah...
From imdb goofs section for Cube:
I found the movie fairly interesting up to that point, but seeing the math-wiz struggle trying to figure out if an even number is prime kinda ruined the rest for me :S
Quote from msleeper on April 25, 2011, 12:34 amI think the concept of a Cube map, IE a series of identical rooms with varying traps and/or puzzles, would be really fun. But a shot-for-shot remake would be, frankly, boring in Portal.
And wow, really Player1? The fact that there was a screw up in the script or something ruined the entire movie for you? Learn to enjoy things and stop picking them apart for flaws. Geeze.
I think the concept of a Cube map, IE a series of identical rooms with varying traps and/or puzzles, would be really fun. But a shot-for-shot remake would be, frankly, boring in Portal.
And wow, really Player1? The fact that there was a screw up in the script or something ruined the entire movie for you? Learn to enjoy things and stop picking them apart for flaws. Geeze.
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