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How to import workshop maps to hammer?

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Lpfreaky90 wrote:
HMW wrote:
Hey, that's a useful command! I didn't know of that one yet.

That's one of the two things valve messed up:
the command was told to us in the beta at some stage but it hasn't been really communicated by valve.

Second one is the portal 2 publishing tool for non-pti maps.(located in steam/steamapps/common/portal 2/bin) lot of people don't know about it. (and I keep getting poked on steam "what is that map" stuff)

Am I understanding correctly that this is the way to publish maps made in Hammer into the workshop? If so, what is that tool called within that folder?

p2map_publish.exe

It shocks me people don't know about puzzlemaker_export, I knew about it before I even had Hammer.

cool, thanks. I'll be needing to use this stuff pretty soon; I'm working on building a maze that utilizes world portals and vanishing func_brush blocks =D

mrbob806 wrote:
cool, thanks. I'll be needing to use this stuff pretty soon; I'm working on building a maze that utilizes world portals and vanishing func_brush blocks =D

:notwant:

But good luck anyway...

That could be fun if done properly, but remember the four-portals-on-screen limit.

Falsi sumus crusto!
Lpfreaky90 wrote:
That's one of the two things valve messed up:
the command was told to us in the beta at some stage but it hasn't been really communicated by valve.

Second one is the portal 2 publishing tool for non-pti maps.
(located in steam/steamapps/common/portal 2/bin) lot of people don't know about it. (and I keep getting poked on steam "what is that map" stuff)

PTI was made for people who don't/can't use the Hammer, so I guess Valve was just thinking that people who use PTI wouldn't want to export it to Hammer. :P

Alexander Bell wrote:
mrbob806 wrote:
cool, thanks. I'll be needing to use this stuff pretty soon; I'm working on building a maze that utilizes world portals and vanishing func_brush blocks =D

:notwant:

But good luck anyway...

If you'd like to try it, now that it's done, here it is: http://steamcommunity.com/sharedfiles/f ... d=89932264
I think I should mention that the main focus isn't the world portals and such. those are just towards the end.

I have a related problem to the OP. I published a map to the workshop with the in-game editor. I then found that I needed to make changes to it which could be accomplished only in Hammer. So I made those changes, but I'm unsure how to publish it on the workshop so that it will replace the one I put there through the editor. I used the same file name and everything, but it just puts a duplicate map up. It would be nice to be able to keep the use stats and comments from the original map. Any ideas?

RogerL wrote:
I have a related problem to the OP. I published a map to the workshop with the in-game editor. I then found that I needed to make changes to it which could be accomplished only in Hammer. So I made those changes, but I'm unsure how to publish it on the workshop so that it will replace the one I put there through the editor. I used the same file name and everything, but it just puts a duplicate map up. It would be nice to be able to keep the use stats and comments from the original map. Any ideas?

As far as I know it's not possible. In-game editor maps and hammer maps are handled differently.

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