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func_movelinear

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The easiest way is to subtract the origins of the target and targetter with a script.

Falsi sumus crusto!
boctroy wrote:
i tried your idea with the door, it only opened a little bit, so i tried the func_tank with the func_movelinear and that seemed to work. I have heard that its not a good idea to parent a func_movelinear to anything but it seemed to work fine.

increase the the doors opening distance thingy

boctroy wrote:
Are there any other targeting entities besides tank?

train?



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