Feedback on a mapping style
Quote from Soundlogic on July 11, 2011, 3:39 pmI like. Very nice atmosphere. Can't wait to see it in action. As said before, improve the lighting a little bit (not enough to alter the effect, just to make it slightly more visible) and it will be perfect.
Quite Impressed,
Sound Logic
I like. Very nice atmosphere. Can't wait to see it in action. As said before, improve the lighting a little bit (not enough to alter the effect, just to make it slightly more visible) and it will be perfect.
Quite Impressed,
Sound Logic
Quote from yohoat9 on July 16, 2011, 12:36 amMore on patterns. Some new environment styles, more feedback please
2011-07-16_00002.jpg2011-07-16_00001.jpg
More on patterns. Some new environment styles, more feedback please ![]()
Quote from yohoat9 on July 16, 2011, 7:33 pmBump after a day of no replies, come on people let me know if I should continue this!
Bump after a day of no replies, come on people let me know if I should continue this!
Quote from WinstonSmith on July 16, 2011, 7:59 pmYou don't need to bump a thread after a day.
Looks good though, reminds me of a few abstract HL2 maps.
You don't need to bump a thread after a day.
Looks good though, reminds me of a few abstract HL2 maps.
Quote from Skotty on July 16, 2011, 8:01 pmCould be something like "jump from platform to platform or fall into the void". Reminds me to some great games/mods. I like that style, it's so... strange and mysterious.
The groundpanels are a good idea how to use the panel style with glass.
Could be something like "jump from platform to platform or fall into the void". Reminds me to some great games/mods. I like that style, it's so... strange and mysterious.
The groundpanels are a good idea how to use the panel style with glass.
Quote from Soundlogic on July 17, 2011, 5:57 pmStill liking the effects. Any estimate on when you are going to release it?
Still liking the effects. Any estimate on when you are going to release it?
Quote from yohoat9 on July 17, 2011, 6:15 pmNot sure, I want it to be longer than my other maps though, every map I've made so far is tiny.
Not sure, I want it to be longer than my other maps though, every map I've made so far is tiny.
Quote from Soundlogic on July 17, 2011, 6:18 pmWell, keep in mind that you can release it before you have added all the test chambers.
Well, keep in mind that you can release it before you have added all the test chambers.
Quote from raulness on July 18, 2011, 6:28 pmLooks like a dream world. I'd run with the style and really take advantage of the atmosphere by trying this that are usually not fair game due to being unrealistic. Stuff like floating platforms that people seem to have a huge problem with. It could work in an atmosphere like this since anything goes when you're dreaming!
Looks like a dream world. I'd run with the style and really take advantage of the atmosphere by trying this that are usually not fair game due to being unrealistic. Stuff like floating platforms that people seem to have a huge problem with. It could work in an atmosphere like this since anything goes when you're dreaming!
Quote from Another Bad Pun on July 18, 2011, 6:29 pmI hope the map features some low or even zero gravity zones. That would be neat!
I hope the map features some low or even zero gravity zones. That would be neat!

