[Feedback] GLaDOS voice
Quote from espen180 on October 27, 2007, 1:23 pmBefore you listen:
This is supposed to be set after the timespan of the official game. I have planned that GLaDOS' voice coil has been severely damaged, and the voice will be more bizarre and harder to interpret. Here's a sample:
Note that this is the raw sound. I have yet to insert various effects like beginning and end beep.
http://espen180files.googlepages.com/es ... oken01.wavBefore you look under the spoiler, try to understand what GLaDOS is supposed to be saying. See if you understood it.
GLaDOS speech script
[spoiler]Welcome to the Aperture Science gravity shifting test area. Warning: Aperture Science is not responsible for skin raptures, beheading, death or other bi-effects of the gravity shifting test chambers.[/spoiler]Please leave feedback, and tell me what you thought she was saying before you read the spoiler. I need to know if it's to hard to understand.
Thanks.
(PS: Woah, I'm suddenly revealing some of my next map pack's plot. D: )
Before you listen:
This is supposed to be set after the timespan of the official game. I have planned that GLaDOS' voice coil has been severely damaged, and the voice will be more bizarre and harder to interpret. Here's a sample:
Note that this is the raw sound. I have yet to insert various effects like beginning and end beep.
http://espen180files.googlepages.com/es ... oken01.wav
Before you look under the spoiler, try to understand what GLaDOS is supposed to be saying. See if you understood it.
GLaDOS speech script
Please leave feedback, and tell me what you thought she was saying before you read the spoiler. I need to know if it's to hard to understand.
Thanks.
(PS: Woah, I'm suddenly revealing some of my next map pack's plot. D: )
Quote from Wroth on October 27, 2007, 1:58 pm"Welcome to the Aperture Science Gravity shift fecal *mumble mumble* possible forced erect prohibited RAFFLE RAFFLE RAFFLE F**kin RAFFLE"
*reads spoiler* Oh dear
![]()
Freud would certainly be interested in my interpretation
"Welcome to the Aperture Science Gravity shift fecal *mumble mumble* possible forced erect prohibited RAFFLE RAFFLE RAFFLE F**kin RAFFLE"
*reads spoiler* Oh dear
Freud would certainly be interested in my interpretation
Story: 22.22222% Design: 33.33333%
Levels: 4.44444% Cake: 0.00000%
Voices: 0.0^3% in base 4
New models & Textures: ((e^28/pi*7)/0 - 42)%
Grief counseling: 111.11111%
Quote from DiddyKong42 on October 27, 2007, 2:04 pmCan't understand second part...
Can't understand second part...
Quote from Grudge on October 27, 2007, 2:16 pmSorry to say its really bad. It's not clear. Plus, it's not lifelike enough.
GLaDOS still had lifelike elements.
Sorry to say its really bad. It's not clear. Plus, it's not lifelike enough.
GLaDOS still had lifelike elements.


Quote from msleeper on October 27, 2007, 2:18 pmIf you know a girl who can mimic the voice, that might be your best bet.
If you know a girl who can mimic the voice, that might be your best bet.
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Quote from DiddyKong42 on October 27, 2007, 2:19 pmOr you could find some sort of voice changer xD
Or you could find some sort of voice changer xD
Quote from espen180 on October 27, 2007, 3:13 pmGrudge wrote:Sorry to say its really bad. It's not clear. Plus, it's not lifelike enough.GLaDOS still had lifelike elements.
I know.
![]()
Unfortunately. you can't make anything by pasting the original speeches together.
GLaDOS still had lifelike elements.
I know.
Unfortunately. you can't make anything by pasting the original speeches together.
Quote from Rivid31 on October 27, 2007, 3:20 pmI think it would be reasonable to create a new voice for GLaDOS altogether. Not a 'broken' voice, necessarily, but just any other female voice. It doesn't need to be exact, since we DID destroy GLaDOS. Whose to say her reincarnated self would have the same voice?
Some text-to-speech + some effects would probably create a voice worth putting in your maps.
However... this might not work in the long-run for single maps, if everybody had their own voice for GLaDOS it wouldn't work that well. However, if you were making your own mod, such as CCC or Quest for Cake, which spans many levels, this would be an appropriate alternative.
I think it would be reasonable to create a new voice for GLaDOS altogether. Not a 'broken' voice, necessarily, but just any other female voice. It doesn't need to be exact, since we DID destroy GLaDOS. Whose to say her reincarnated self would have the same voice?
Some text-to-speech + some effects would probably create a voice worth putting in your maps.
However... this might not work in the long-run for single maps, if everybody had their own voice for GLaDOS it wouldn't work that well. However, if you were making your own mod, such as CCC or Quest for Cake, which spans many levels, this would be an appropriate alternative.
Quote from espen180 on October 27, 2007, 3:30 pmI'm making a mod, yes. The name will be Post-Portal. I'm not about to say anything else about it until I have a playable demo ready.
I mostly create my GLaDOS voices by pasting the existing ones together. This one, however, was preformed my Microsoft Sam and Diamond Voice Changer 5.5.
I'm making a mod, yes. The name will be Post-Portal. I'm not about to say anything else about it until I have a playable demo ready.
I mostly create my GLaDOS voices by pasting the existing ones together. This one, however, was preformed my Microsoft Sam and Diamond Voice Changer 5.5.
Quote from deathremains on October 27, 2007, 5:17 pmi can recreate voices mimicing if u will :/ kinda like what they did for glados's voice but x.x i can make it sound like a girl as well =/ dunno if that helps >.> <.<
i can recreate voices mimicing if u will :/ kinda like what they did for glados's voice but x.x i can make it sound like a girl as well =/ dunno if that helps >.> <.<