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Favorite theme

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Contrary to popular opinion, I'm actually not a big fan of old aperture. It feels very makeshift and lacking in style. One may argue that a lack of style comes with the time setting, but I don't think that is the case. Bioshock, for example, is a game that executes a 40s/50s art direction with some serious class.

I'm not at all saying I hate old aperture, mind you, I'm simply suggesting that it isn't as mind blowing as so many people claim.

As for my favourite theme, I would have to say overgrown. The juxtaposition of straight, rectangular, artificial surfaces with the rough, random and beautiful organic influence of nature is (in my opinion) almost perfectly executed. It's the first theme the player encounters and thus it needs to have the veneer of Portal 1's chamber style while actually being quite different. It feels both familiar and and foreign at the same time.

It is truly an example of art direction done right; it still surprises me that I am one of the few people who feels this way.

Personally, I like the Clean / Reconstructing theme. It has the futuristic feel in it.

My favourite theme is definitely overgrown, followed by the bts theme. I also don't like Old Aperure, it is somewhat too undesigned.

The Aperture Alpha
A map pack coming soon. - click for more information
Image

Quite a hard decision. All of the themes are great. Though I do have more of a liking towards the overgrown and clean Aperture style.

KKiONI wrote:
Quite a hard decision. All of the themes are great. Though I do have more of a liking towards the overgrown and clean Aperture style.

There actually really isn't a "clean aperture" anywhere in the campaign. It's all "Destroyed, Reconstructing, BTS, Old Aperture, Wheatley Aperture" I don't like to do just "Clean" theme because it's pretty much just a bland level, not much detailing.

My favorite styles to map in would have to be either destroyed or wheatley aperture for the two very different styles of destroyed test chambers. In Wheatley's it seems very futuristic and dynamic, while in destroyed, the overgrown nature theme, as well as broken, tilted panels and grunge makes the atmosphere very interesting.

My Maps:
[spoiler][SP] Alternate[/spoiler]
UsCobra11 wrote:
I like Old Aperture/Underground just because of the music, look, and the feeling of success when completing a puzzle that you don't get from the other themes.

the same to me . :lol:

sunney wrote:
[redacted]

What is that site?

@lpfreaky
I think, the test participants who tested in the Old Aperture area had a portalgun. A sign in the game shows that. I made a screenshot of it.
The spoiler is only for spaaaaaaaaaaaace reasons.

Screenshot

Spoiler
Image

My favourite themes are Old Aperture, the background area and the rebuilding facility.

Mick wrote:
@lpfreaky
I think, the test participants who tested in the Old Aperture area had a portalgun. A sign in the game shows that. I made a screenshot of it.

She was talking about other areas, parts of the theme where you basically "cheat" with a portal gun. It was once passable without one, but since the place is all broken now, you have to use portals.

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal
UsCobra11 wrote:
Mick wrote:
@lpfreaky
I think, the test participants who tested in the Old Aperture area had a portalgun. A sign in the game shows that. I made a screenshot of it.

She was talking about other areas, parts of the theme where you basically "cheat" with a portal gun. It was once passable without one, but since the place is all broken now, you have to use portals.

Ah, yes, I see. Sorry. :notwant:

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