I think the fall into Old Aperture just has two copies of the shaft and a trigger_teleport at the top of the bottom one. The landmark feature makes sure you're always aimed right.
If you want to prevent the mirror effect, you can use worldportals with rendermode 10 or just a trigger_teleport setup.
I think the fall into Old Aperture just has two copies of the shaft and a trigger_teleport at the top of the bottom one. The landmark feature makes sure you're always aimed right.
If you want to prevent the mirror effect, you can use worldportals with rendermode 10 or just a trigger_teleport setup.