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faith plates

hi. i'm making a map (my very first! :D ) but my faith plate won't launch physics objects. could you help me?

you know who i am?! i'm the man who's gonna burn your map down, with the lemons, im gonna get my coders to create a combustible lemons, that burns your map down!

Do you have the "physics objects" Flag checked?

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Also, make sure the "correctly account for object mass" flag is checked.

Hear the turret, for it is knell. It summons thee to heaven, or to hell.

Hi,

I had the same problem too, when i put a cube directly on my catapult and when i tried to activate it using a simple button, the catapult reacted but the cube didn't move, it was stucked on the ground :/

I resolved this trouble with a func_toggle entity brush with invisible texture. I put it on my catapult, like the trigger brush. And when i push the button, the event "Toggle" of my func_toggle brush is raised and the cube fall on the catapult, and it worked fine :)

After 1 second, I call the event "Toggle" again to restore the func_toggle brush
Good luck ;)