Edifice
Quote from Will T. on May 30, 2011, 11:31 pmI enjoyed this one as well. Excellent detailing, very good puzzle design. Had some difficulty realizing there were other places I had to go, e.g. [spoiler]the area with the second cube in the last chamber[/spoiler], but I figured it out.
Great work!
I enjoyed this one as well. Excellent detailing, very good puzzle design. Had some difficulty realizing there were other places I had to go, e.g.
Great work! ![]()
Quote from Kalafina on May 31, 2011, 2:01 amIts a nice well made map 5/5, but I feel that the same concept for solving the puzzles was overused. After solving the first puzzle, it was simply a matter of reapplying the same mindset to all the other puzzles making the map as a whole, a walk in the park..
I personally wouldn't rank it as a hard map due to what I stated above.
Its a nice well made map 5/5, but I feel that the same concept for solving the puzzles was overused. After solving the first puzzle, it was simply a matter of reapplying the same mindset to all the other puzzles making the map as a whole, a walk in the park..
I personally wouldn't rank it as a hard map due to what I stated above.
Quote from kwp21 pitts on May 31, 2011, 3:21 amTruely wonderful fun and a real brain teaser. I say this map is very well done, I love it, and I'm now 100% certain I'm beat. (Cry)
![]()
Truely wonderful fun and a real brain teaser. I say this map is very well done, I love it, and I'm now 100% certain I'm beat. (Cry)
![]()

VDC User PageQuote from NeemaE on May 31, 2011, 3:42 amLooks good to me. And I'm hard to please
. I love what you did in the first puzzle, too. I'm not sure if mine was the intended solution, but it involved [spoiler]having the reflectocube fall through a portal into the last room so that it would stop blocking the laser, allowing me to take the "companion" cube back over in the tractor beam and through to the same last room in the same portal the reflectocube fell in. Then I took the reflectocube back and aligned it with the laser relay through the portal...It seemed convoluted, but it was the only way my brain saw it could work[/spoiler]. I'd love to know if this is what you planned.
Also, my hat is off to you for the beautiful ambiance. 5/5 [The whole map took me about 25 minutes, but it was relatively hard and subsequently fun solving.]
Looks good to me. And I'm hard to please
. I love what you did in the first puzzle, too. I'm not sure if mine was the intended solution, but it involved
Also, my hat is off to you for the beautiful ambiance. 5/5 [The whole map took me about 25 minutes, but it was relatively hard and subsequently fun solving.]
Quote from Jollepoker on May 31, 2011, 5:57 amVery nice map! It was very satisfying solving it! I have a question though:
[spoiler]On the last two maps I finished them by using a method I'm not quite sure was the intended one. When entering a room a cube has opened with a button outside, it's possible to quickly grab the cube while entering the room. This could be used to skip (what I thought) could be the actual intended solution. If further instructions are required (that is, if this wasn't the intended solution), I may be able to post a video of how I solved them[/spoiler]
Very nice map! It was very satisfying solving it! I have a question though:
Quote from Matti on May 31, 2011, 7:41 amThis was the first competition map I actually enjoyed playing (played three others I think).
Original completion time for each part:
Part 1: 10 minutes
Part 2: 15 Minutes
Part 3: Tried for 15 minutes, had a half an hour break, came back and solved it in two minutes.
Record a demo of the solutions I got for each part, it also show that there appears to be some issues with one of the first floor buttons that failed to open initially:
http://dl.dropbox.com/u/29212725/edifice_demo.dem
Nice map
.
This was the first competition map I actually enjoyed playing (played three others I think).
Original completion time for each part:
Part 1: 10 minutes
Part 2: 15 Minutes
Part 3: Tried for 15 minutes, had a half an hour break, came back and solved it in two minutes.
Record a demo of the solutions I got for each part, it also show that there appears to be some issues with one of the first floor buttons that failed to open initially:
http://dl.dropbox.com/u/29212725/edifice_demo.dem
Nice map
.
Quote from josepezdj on May 31, 2011, 3:34 pmVery good map. I really enjoyed solving the 3 chambers... [spoiler]it's like one cube save the other cube once and again...[/spoiler] It seems hard in the beginning though finally it's not such.
Impressive again.
Thanks Omnicoder! We keep on waiting more!
Veredict:
Very good map. I really enjoyed solving the 3 chambers...
Impressive again.
Thanks Omnicoder! We keep on waiting more!
Veredict:
Quote from Chewbacha007 on May 31, 2011, 11:42 pmAs many have already said; this is a very good map. Great work!
As many have already said; this is a very good map. Great work!
Quote from raulness on June 1, 2011, 1:29 amMedium-hard, as intended by the maker, describes the difficulty perfectly. I never got stuck and I was able to complete the map in about roughly 20 mins. The one thing I absolutely loved about this map was how great the flow was. The puzzles don't look linear by any means but there still manages to be a steady flow of direction to the map as a whole the entire time. The puzzles were very well thought out and not once did I have to ask myself what my next goal was. The goal was always simple and clear for the player and left me to nothing but using my own brain to solve. This is what Portal is all about. Simple, yet challenging and rewarding in the end.
Medium-hard, as intended by the maker, describes the difficulty perfectly. I never got stuck and I was able to complete the map in about roughly 20 mins. The one thing I absolutely loved about this map was how great the flow was. The puzzles don't look linear by any means but there still manages to be a steady flow of direction to the map as a whole the entire time. The puzzles were very well thought out and not once did I have to ask myself what my next goal was. The goal was always simple and clear for the player and left me to nothing but using my own brain to solve. This is what Portal is all about. Simple, yet challenging and rewarding in the end.










