Dynamic props: how to make one w/portalable surface
Quote from Lpfreaky90 on March 20, 2013, 6:17 pmtaco wrote:Lpfreaky90 wrote:*COUGH* NODRAW_PORTALABLE that texture is designed to be invisible but accepting portals!In my experience, toolsblockbullets is the absolute best invisible texture that also accepts portals.
Yeah... I hate that it eats portals -_- had to put a noportal volume on it to fix that when I actually needed it to block bullets...
In my experience, toolsblockbullets is the absolute best invisible texture that also accepts portals.
Yeah... I hate that it eats portals -_- had to put a noportal volume on it to fix that when I actually needed it to block bullets...
Quote from Naulziator on March 20, 2013, 6:52 pmTopHATTwaffle wrote:FelixGriffin wrote:It's a parented SolidBSP func_brush used with the sv_portal_placement_never_fail cheat.I was able to create this WITHOUT that cheat. I should have the BSP around here somewhere... Ah! Here it is! https://www.dropbox.com/s/xtfsjp57s5tvmp0/survive.bsp
You can just decompile it to see how it's done.
The decompilers Valve suggests suck. All they give me is an empty map. Is there a better way for me to view your map?
I was able to create this WITHOUT that cheat. I should have the BSP around here somewhere... Ah! Here it is! https://www.dropbox.com/s/xtfsjp57s5tvmp0/survive.bsp
You can just decompile it to see how it's done.
The decompilers Valve suggests suck. All they give me is an empty map. Is there a better way for me to view your map?
Fully recovered and kicking ham!
Now if only the snow and mud goes away (pigs truly hate wet mud!).
Quote from portal2tenacious on March 20, 2013, 7:37 pmHere you go
Here you go
Quote from Naulziator on March 20, 2013, 10:18 pmThanks, dude!
Thanks, dude!
Fully recovered and kicking ham!
Now if only the snow and mud goes away (pigs truly hate wet mud!).
Quote from User on March 21, 2013, 1:07 pmAm I wrong, or wasnt the command "sv_allow_movile_portals"?
Edit:
FelixGriffin wrote:Sorry, that's the wrong command entirely. I should never answer questions while sleep-deprived.The cheats they used were sv_allow_mobile_portals 1 and sv_allow_mobile_portal_teleportation 1. They're built into the engine as cheats UNLESS the map is sp_a2_bts5 or whatever. It's annoying, but unless you're making a full mod you need to turn on cheats to use it.
I didnt said anything :I
Am I wrong, or wasnt the command "sv_allow_movile_portals"?
Edit:
The cheats they used were sv_allow_mobile_portals 1 and sv_allow_mobile_portal_teleportation 1. They're built into the engine as cheats UNLESS the map is sp_a2_bts5 or whatever. It's annoying, but unless you're making a full mod you need to turn on cheats to use it.
I didnt said anything :I