(curiosity and tutorial) Fun with Flying Turrets
Quote from -ArttyIntel- on June 21, 2011, 1:41 pmThis a very interesting project. Do you think you could use the same idea but using turrets with wheels?
This a very interesting project. Do you think you could use the same idea but using turrets with wheels?
Quote from Darkylight on June 21, 2011, 2:38 pm-ArttyIntel- wrote:This a very interesting project. Do you think you could use the same idea but using turrets with wheels?Yep, and trains to go from one site to other site, and... other things with moving. But I think turret with wings are better
Yep, and trains to go from one site to other site, and... other things with moving. But I think turret with wings are better
Quote from -ArttyIntel- on June 21, 2011, 2:53 pmYea they are greatly amazing(: But dont seem very much like something they would use in the labs. Anyways. It would be awesome to set it where there are turrets trolling the corridors and your suppost to sneak around them:DD
Yea they are greatly amazing(: But dont seem very much like something they would use in the labs. Anyways. It would be awesome to set it where there are turrets trolling the corridors and your suppost to sneak around them:DD
Quote from Brainstone on June 21, 2011, 6:36 pmWould you allow me using them in my mappack? I would of course mention you as the creator. I think I would give them little helicopter rotors above their heads.
Would you allow me using them in my mappack? I would of course mention you as the creator. I think I would give them little helicopter rotors above their heads.
Quote from Darkylight on June 21, 2011, 7:12 pmBrainstoneX wrote:Would you allow me using them in my mappack? I would of course mention you as the creator. I think I would give them little helicopter rotors above their heads.Sure, I can upload the vmf but its not finished without bugs. (funnel bug), can explode etc but if the turret touch funnel it cut the funnel O.o, and I dont know how to fix it because I cant do conditions with the funnels...
Sure, I can upload the vmf but its not finished without bugs. (funnel bug), can explode etc but if the turret touch funnel it cut the funnel O.o, and I dont know how to fix it because I cant do conditions with the funnels...
Quote from -ArttyIntel- on June 21, 2011, 8:24 pmBrainstoneX wrote:I think I would give them little helicopter rotors above their heads.That would be so flippin amazing. xD
Uhm. Id like permission to use them to if I could(:
That would be so flippin amazing. xD
Uhm. Id like permission to use them to if I could(:
Quote from Darkylight on June 21, 2011, 8:36 pmnote: Free use, dont need to have permission
BUT I will make a tutorial and upload the vmf, I'm having problems to make it so please wait (30 min of tutorial @_@).
note: Free use, dont need to have permission
BUT I will make a tutorial and upload the vmf, I'm having problems to make it so please wait (30 min of tutorial @_@).
Quote from -ArttyIntel- on June 21, 2011, 8:41 pmDarkylight wrote:note: Free use, dont need to have permissionHaha just making sure(: Best thing to do. I plan on editing it and putting wheels on, but I will still give you creds(:
Haha just making sure(: Best thing to do. I plan on editing it and putting wheels on, but I will still give you creds(:
Quote from Brainstone on June 23, 2011, 3:26 pmI have created one with a helicopter rotor, but everytime it stops loosing sight and goes to sleep mode, the tracktrain won`t move anymore for the rest of the game and dust is emitted, where the trackttain is colliding with the turret.
Do you have the same?
I have created one with a helicopter rotor, but everytime it stops loosing sight and goes to sleep mode, the tracktrain won`t move anymore for the rest of the game and dust is emitted, where the trackttain is colliding with the turret. Do you have the same?
Quote from The Irate Pirate on June 23, 2011, 4:03 pmWhat has science done!?
What has science done!?