Forum breadcrumbs - You are here:ForumCommunity Boards: Hammer and ModdingCube
Please or Register to create posts and topics.

Cube

Page 1 of 2Next

I am making a map, and need a cube to be "un-pickup-able" for a few seconds... it's the cube from inside an instance.

My Maps:
[spoiler][SP] Alternate[/spoiler]

Is it possible to turn it from a prop_dynamic then to a prop_physics?

How do I get a prop_dynamic cube to act like a normal physics cube? Pretty much, i'm having it get launched very quickly from a faith plate to an excursion funnel, and don't want the player to be able to catch it until it's in the excursion funnel.

My Maps:
[spoiler][SP] Alternate[/spoiler]

Doesnn't prop_physics have the option to disable pickup

I'll look into it. As long as I can disable and enable pickup with triggers i'm fine.

My Maps:
[spoiler][SP] Alternate[/spoiler]

prop_physics can disable pickup, prop_weighted_cube cannot.

Image
I think in terms of boolean variables. Generally, it makes things easier.
Spam Nugget wrote:
prop_physics can disable pickup, prop_weighted_cube cannot.

Yes, so I was right! Anyway, the instance's script needs to be edited to duplicate the prop_physics. The dropper instance has a instance within one

Could you put a func_wall_toggle around it or something? What's the scenario?

Not in cruelty
Not in wrath
The REAPER came today
An angle visited this grey path
And took the cube away

I said the scenario earlier. I have a faith plate launching a cube very quickly into an excursion funnel. I don't want the player to directly be able to reach the cube, but they will be able to because there is also bouncy gel that allows them to get up to the trajectory of the cube.

My Maps:
[spoiler][SP] Alternate[/spoiler]
Vordwann wrote:
I said the scenario earlier. I have a faith plate launching a cube very quickly into an excursion funnel. I don't want the player to directly be able to reach the cube, but they will be able to because there is also bouncy gel that allows them to get up to the trajectory of the cube.

You want it to be covered with repulsion gel? If you cover it with repulsion gel, it won't turn blue unless you can come up a way for if the gel touches the prop, the skin will change

Page 1 of 2Next