Cube maps only work on my computer.
Quote from Dafflewoctor on August 1, 2013, 11:07 amDid you do a full compile...?
Did you do a full compile...?
Quote from Goldenknighttim on August 1, 2013, 3:33 pmFor rad, yes. For vis, no. Ill try runing both on full now and see how that goes.
For rad, yes. For vis, no. Ill try runing both on full now and see how that goes.
Quote from Goldenknighttim on August 1, 2013, 3:58 pmOk, I just ran a full compile, placed the new bsp into the dlc_2/maps folder, I builtcubemaps, I packed it with pakrat, I published the packed version, I got onto another computer, unsubscribed and resubscribed to the chamber, got into the chamber, and the cubemaps were not working. I then tested it on my computer, and it was working.
Ok, I just ran a full compile, placed the new bsp into the dlc_2/maps folder, I builtcubemaps, I packed it with pakrat, I published the packed version, I got onto another computer, unsubscribed and resubscribed to the chamber, got into the chamber, and the cubemaps were not working. I then tested it on my computer, and it was working.
Quote from Dafflewoctor on August 1, 2013, 6:21 pmThe same thing that happened before? Sorry, no idea...
The same thing that happened before? Sorry, no idea...
Quote from Skotty on August 1, 2013, 6:54 pmFor coop maps, you have to start them via Splitscreen to build cubemaps. Starting coop maps in singleplayer mode and building cubemaps won't work. (Probably. I know I had such an issue, too and solved it via this).
For coop maps, you have to start them via Splitscreen to build cubemaps. Starting coop maps in singleplayer mode and building cubemaps won't work. (Probably. I know I had such an issue, too and solved it via this).
Quote from Goldenknighttim on August 2, 2013, 9:50 amIt is a singleplayer map. Thats good information to know because I want to make multiplayer maps soon. I think that I should mention that this problem happens every time I pack custom textures with pakrat, and it never happens when I don't use pakrat.
It is a singleplayer map. Thats good information to know because I want to make multiplayer maps soon. I think that I should mention that this problem happens every time I pack custom textures with pakrat, and it never happens when I don't use pakrat.
Quote from Goldenknighttim on August 2, 2013, 4:16 pmFor the sake of troubleshooting, I am thinking that the failing cubemaps may be a problem on that specific other computer that I'm testing with. I don't think that this is the case, because it runs the cubemaps on other chambers fine. They work fine on my computer, can anyone test to see if it is a problem with everyone's computer, or just the one I am testing with? The map can be found here: http://steamcommunity.com/sharedfiles/f ... =164327033
You should be able to tell by looking at the first elevator. I really want to fix this problem, however, I am close to giving up.
For the sake of troubleshooting, I am thinking that the failing cubemaps may be a problem on that specific other computer that I'm testing with. I don't think that this is the case, because it runs the cubemaps on other chambers fine. They work fine on my computer, can anyone test to see if it is a problem with everyone's computer, or just the one I am testing with? The map can be found here: http://steamcommunity.com/sharedfiles/f ... =164327033
You should be able to tell by looking at the first elevator. I really want to fix this problem, however, I am close to giving up.

Quote from TeamSpen210 on August 2, 2013, 5:11 pmMaybe it could be because one computer uses LDR and the othe uses HDR? Try building cubemaps twice with both enabled.
Maybe it could be because one computer uses LDR and the othe uses HDR? Try building cubemaps twice with both enabled.
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]
Quote from Goldenknighttim on August 2, 2013, 5:58 pmOk, I don't know what ldr and hdr are yet. Where can I find that type of information?
Ok, I don't know what ldr and hdr are yet. Where can I find that type of information?
Quote from Goldenknighttim on August 2, 2013, 6:02 pmI was just looking in the advanced compile options. Just found those options there. I'm trying your idea now.
I was just looking in the advanced compile options. Just found those options there. I'm trying your idea now.