Quote from
neco on August 7, 2011, 4:02 am
After having finished my cube counter using the countdown_timer textures I thought that perhaps others might be interested in using the vmf as a source for their own needs.
The chained trigger_once solution is quite easy to understand. The uppermost starts enabled, disables the "0" which shows the "1" behind, plays the sound and finally after a short delay enables the trigger_once below it etc.
Probably there are better solutions but this was the first idea I got and it worked and was rathe easy to setup.
Hope you might find it useful....
cube_counter.jpg
After having finished my cube counter using the countdown_timer textures I thought that perhaps others might be interested in using the vmf as a source for their own needs.
The chained trigger_once solution is quite easy to understand. The uppermost starts enabled, disables the "0" which shows the "1" behind, plays the sound and finally after a short delay enables the trigger_once below it etc.
Probably there are better solutions but this was the first idea I got and it worked and was rathe easy to setup.
Hope you might find it useful....
cube_counter.jpg