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[Coop] Turret Love

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Salamandra wrote:
Spoiler
The gel in the side room which also has turrets is entirely unnecessary

I just had the gel so you could spread around on the floor, that way navigating the room is much quicker. The way you guys got the cube from the same room is not the intended solution, but if it works, it works. good job on solving the whole puzzle and thanks for the video!

Looking at you guys play, I might make some changes to the map (remove unnecessary things like the switch near exit.

thanks for fixing the big bugs!

but still there: http://steamcommunity.com/id/s3thcole/s ... tab=public

Visit me on ? youtube ?
BlumCoLe wrote:
thanks for fixing the big bugs!

but still there: http://steamcommunity.com/id/s3thcole/s ... tab=public

The map you have is an older version (1.5). I have updated the map today morning (1.7), try that!

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

2w2271bl4Cg
(Link: http://www.youtube.com/watch?v=2w2271bl4Cg)

Also note the video description for more feedback and my signature for additional project information.

Great map, we had good fun figuring it out, I agree with the speed gel though, no real need for it

Spoiler
after a single suicide run to get the cube near the edge it was easily retrievable through a portal
Still a great bit of headscratching and some nice teamwork required. Keep up the good work.

Did you know it's possible to knock over every single turret on this map? It just takes a lot of time and a good partner. Thanks for making a really fun map. I've spent hours playing this map and it's been a real blast. Also don't listen to the guy above me. The more speed gel the better.

Image

Here's another video of this map. We did run into a couple issues - we also solved the gel room without using the gel (though plenty of respawns were involved), and we were more or less unable to figure out how the "trapdoor" mechanism in the center room was supposed to work. Please take the suggestions in our big gay commentary into account, buried as they may be under injoke-laden banter and outright non-sequitors

hopMN2JmyPg

nice map, thanks creators! ^^

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