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[COOP] Secleratus

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A challenging coop map with some original puzzles that take strict cooperation. I tried to come up with some of my own ideas through out the map and i believe I've been successful for the most part. It is a good sized map with 4 puzzle rooms that will be sure to keep you guessing. Please enjoy my entry to the Summer Mapping Initiative.

Thank you.

I would appreciate feedback!

File Name: mp_coop_secleratus.zip
File Size: 12.39?MiB
[COOP] Secleratus

Here are some spoilers if you are having trouble with any parts of the map.

First room-

Catching the cube

Spoiler
One player must place a portal on the top angled shoot and then below you on the lower platform. As you are flying, replace both portals after you cross the grid, One on the platform below the cube path, and the other on the angled shoot that you hit. At the same time, the other player needs to time the button so you can catch it. After the cube is caught, your partner either needs to switch you portals or make sure you don't fall back in to your own portal.

Exiting the room

Spoiler
Once you have placed the cube, the animated ledge will open. Once on the ledge, you can open the panels with a button in the chute. 6 Panels will open, 2 below you, 2 on the ceiling and 2 islands below that.

Place your left click portal on the ceiling and your right click portal on the platforms below the animated ledge. Jumping from the ledge, fall through the portal below you. As you fall looking down, place your left click portal directly below you. This will shoot you up to the buttons on the ceiling. Press them and as you fall you will need to change your left click again to the panels that open on the wall across from the exit gate.

2nd room-

Spoiler
This one will take some practice. You need to first place your portals on the only platforms lit up with spotlights. Use the gel ramp to get your momentum. As you are flying, you will see new platforms available for portals, you need to switch both. Just shoot for the only light you see! You both need to be flying together in order to complete the puzzle correctly.

3rd room-

Spoiler
aim the spheres with portals while you press the button, both need to land together

Final Room

Getting the cube

Spoiler
You need to catch the laser redirect cube in air by timing the catapult launch and then opening the animation ledge so you don't hit the emancipation grid.

Firing the gel

Spoiler
Place a portal underneath the laser beam and then one down in the pit. Hold the cube and jump in to it, then aim the laser at the laser catch.

Getting the Button

Spoiler
You need to direct the GEL to the walls using the angled panels next to the button pedastal. Once you've put gel on both walls, place portals accordingly. Time your jumps so that you hit each other in air, dropping you in to the button.

great map! I thoroughly enjoyed myself playing this wonderful map. It tested my my mind as well as my reflexes, and I have nothing but great things to say about it! Spoiler: in the map there is an easter egg that is directly related to GLaDOS' tits! see if you can spot it!

Nice Map. Love the second Area its fun and challenging. Very nice to play threw awesome teamwork involved in the different rooms areas. Well thought out and I kind of want to play it again. Fun Fun =D

In the first chamber, my friend and I precisely timed our button presses and momentum pushes about three times, and we could never get the exit panels open. We'd both smash into it at the same time and fall into our deaths and then have to reset the momentum, align again and had it fail again. Maybe it was lag, but we just dropped the map eventually.

Maybe expand the box that recognizes when both players are coming through?

Hmm, ive had a number of people test it and it has worked fine, it is a little strict, make sure you are both doing the same action to fall in to your lower portal. if one jumps and one walks, it will be off.

Ill go make sure it is working correctly

Ok. ive just tested it and it is in working order. Partner and i got it first try.

Maybe you're methods are incorrect? if so here is a spoiler if you want to make sure you are doing it correctly.

Spoiler
Left click portal should be placed on the ceiling panels, right click portal should be below you where the animated ledge opens. Jump in to your bottom portal and change left click to directly below you as you fall. Hit the button as you fly up and then change your left click the the wall panel as you are falling. Doing this simultaneously should open the gate. Be sure you are hearing your ceiling button clicks at the same time, this will ensure you are together.

I, nor my testing partners, have the patience to fling ourselves in this manor. Too much twitch, not enough test.

If you want two people to be falling in tandem, add a light bridge.

complete pain in the ass in the first room if you dont have a good computer. due to my coop partner having about 5 fps more than me, it was really really hard to get through the first chamber.

the idea of two having to perform some skillful portal-use at the same time is sweet, the design / execution however, was not.

Sorry but a friend and me play hours this Map and can't complete second room. We had many trys where we together reach the room and nothing happend. We reach it together (sometimes on same time) and nothing happend or one of us is buggy back to start before he reach the faithplate. We love competiton (so we tried it very often) but this is too hard. If you have only 0.5 Seconds time difference the Walls reset to early on both sides and second player can't place Portals. Then both reach the endroom but nothing happend (perhaps to much time differnce, we don't know). Sorry, but competition is great but this is to hard (our opinion) and we don't think that is really funny when you play a map so long time and then you don't complete it.

This map is definitely not for me! I like thinking more than synchronized clicking.

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