[Coop] Problematic
Quote from portal2tenacious on August 4, 2012, 9:20 amWe just broke it a lot, looking for a big bypass to the puzzle. The
[spoiler]the laser never popped out of the panel, but I'm not sure what triggers that. Even though we broke it so much, the chunks we played made us think. Like the last room with the crushers.[/spoiler]
Blind playthrough-
http://m.youtube.com/index?desktop_uri= ... 5rLKCIwzrk
We just broke it a lot, looking for a big bypass to the puzzle. The
Blind playthrough-
http://m.youtube.com/index?desktop_uri= ... 5rLKCIwzrk
Quote from macko68 on August 7, 2012, 6:00 pmFirst of all Insomnautik many thanks for giving us coop maps. Community is really starving for quality coop maps. As said before design and look are really good but the problem I have with this map is difficulty. Maybe I`m too demanding looking for next "Complexo" but this map really has no challenges. Still 4/5 from me and many thanks for mapping
First of all Insomnautik many thanks for giving us coop maps. Community is really starving for quality coop maps. As said before design and look are really good but the problem I have with this map is difficulty. Maybe I`m too demanding looking for next "Complexo" but this map really has no challenges. Still 4/5 from me and many thanks for mapping