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[Coop] Orb Facility

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Orb Facility provides a realistic simulation of life on a natural satellite.

On a more serious note, this map was the inspiration for Impetuosity.

Expected Playtime: 1 hour

File Name: orbfacility_106.zip
File Size: 4.75 MiB
Click here to download Orb Facility

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

This is what I've been working on instead of polishing NYS-5. Feedback is much appreciated. :thumbup:

If it is enjoyed, I might extend it into a series of co-op maps with the same theme.

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

I haven't played it, but if you used that synthesised speech in place of GLaDOS dialogue, then all of my votes to you.

NuclearDuckie wrote:
I haven't played it, but if you used that synthesised speech in place of GLaDOS dialogue, then all of my votes to you.

No. But I might later. :lol:

If you

Spoiler
got to the co-op doors on the upper level, you finished the level. Do not panic.

Update: The doors are now fixed. Apologies to everyone who got stuck at them.

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

possible walkthrough `? me and my buddy are stuck at when you got to the button where you can activate the tractor beam

Endrey wrote:
possible walkthrough `? me and my buddy are stuck at when you got to the button where you can activate the tractor beam

I don't want to spoil the solution just yet, I'm hoping that others will be able to discover it first.

Before you ask, there are no hidden objects, hidden buttons or false walls.

TODAY'S UPDATE:
-Added music that changes as you solve the map.

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

Has anyone actually solved this? :lol:

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)

Nyskrte, you've done it again! :notworthy:

My brother and I just finished this beauty. It took us about 2 1/2 hours to figure it out.

We loved the unique look, it reminded us of 2001: A Space Odyssey.
We loved the puzzle, but one thing we did to solve it seemed like an exploit:
Is this right?

Spoiler
We had to stand on the outside edge of the fizzler on the side with the laser cube dropper to shoot portals to bring the second player over.

We were thankful for the fact that although we died a lot, the resets weren't too time consuming. However, we were unpleasantly surprised by the hole in the floor next to the button for the ex fu.
We also appreciated that the timing puzzles weren't too tight (by comparison to NYS-5 series), since we play with controllers, which makes rapid aiming difficult and makes us run like drunken sailors.

My (KennKong) only complaint is about the lighting in a few spots. There were some really dark corners in there, I had to turn my brightness way up to see where I was going.

An easy 5/5 from us.

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Great Map, much enjoyed, Thankyou
http://www.youtube.com/watch?v=d4SORdQxzBw

Pinlegs wrote:
Great Map, much enjoyed, Thankyou
http://www.youtube.com/watch?v=d4SORdQxzBw

I'm happy that you enjoyed it! Judging by how quickly you solved everything up to that last puzzle, I take it you and your co-operative partner are quite experienced.

KennKong wrote:
Nyskrte, you've done it again! :notworthy:
We loved the puzzle, but one thing we did to solve it seemed like an exploit:
Is this right?
Spoiler
We had to stand on the outside edge of the fizzler on the side with the laser cube dropper to shoot portals to bring the second player over.

My (KennKong) only complaint is about the lighting in a few spots. There were some really dark corners in there, I had to turn my brightness way up to see where I was going.

The lighting I'll look into, this map is still slacking on the visuals and I aim to improve on them. As for your solution that seemed like an exploit, it's intended. There is another way to do it without using that, but you'd struggle to do so with controllers.

My question to everyone is, do you like this theme, and do you want to see more of this?

(SP Mappack) NYS-5 Series - HARD MODE (20% Complete)
(CO-OP) Orb Facility (Updated as of February 14th 2012, v1.06)
(CO-OP) Impetuosity (Updated as of April 18th 2012, v1.15)
(CO-OP) Puffin (Updated as of March 6th 2012, v1.06)
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