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[Coop] mp_coop_panels

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Had fun on this one, here's our solution.

Part 1:
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Part 2:

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ReggisAndPatrick wrote:
Had fun on this one, here's our solution.

I really enjoyed your video.It was not my solution, but great job anyway! I have to fix my tunnel, so you cant shoot portals in it anymore. The tunnel is just an opportunity to get back to the first faithplate. A hint: The panels don't need you, you need the panels!

Since we didnt have the correct solution wanted by Rot5, heres another solution, that we hope is the right one!

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ReggisAndPatrick wrote:
Since we didnt have the correct solution wanted by Rot5, heres another solution, that we hope is the right one!

That's not exactly my solution, but it ain't so different.
I have to admit that I like your solution more than mine. Great Job!

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

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(Link: http://www.youtube.com/watch?v=kWLCQeFJfuc)

Also note the video description for more feedback and my signature for additional project information.

Iviv and LyLy here, and we played Panels. We're not entirely sure we solved this one correctly, but we made it to the end! There was a lot of things we didn't use and couldn't figure out their actual usage. It was still an alright map, visually well put together and the test was pretty good (if we did it right). The GLaDOS lines were funny, but they were a bit jumbled as we triggered more then one at a time.

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2Nightmaren Coop YouTube Channel
We play maps and break things!
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