[Coop] Lost In Transition
Quote from derpingwithportals on July 24, 2011, 4:53 amReading some of these comments, it seems the second room is supposed to be solved using the chutes/tubes, but neither my partner nor I could figure out how to activate or even use them. If they are indeed supposed to be used, some directions or arrows indicating how would be nice.
Reading some of these comments, it seems the second room is supposed to be solved using the chutes/tubes, but neither my partner nor I could figure out how to activate or even use them. If they are indeed supposed to be used, some directions or arrows indicating how would be nice.
Quote from baca25 on July 24, 2011, 5:32 amderpingwithportals wrote:Reading some of these comments, it seems the second room is supposed to be solved using the chutes/tubes, but neither my partner nor I could figure out how to activate or even use them. If they are indeed supposed to be used, some directions or arrows indicating how would be nice.I don't think you solved the first part of the puzzle. You have to get both people in that room with the enter and exit signs before you can use the chutes.
I don't think you solved the first part of the puzzle. You have to get both people in that room with the enter and exit signs before you can use the chutes.
Mapping Since May 21, 2011
Quote from Zahl on August 14, 2011, 2:58 pmbaca25 wrote:I don't think you solved the first part of the puzzle. You have to get both people in that room with the enter and exit signs before you can use the chutes.Man, how to do this? We could solve map 1 and 3, but in 2, we had no clue how to get both players to that door.
Any hints?
Man, how to do this? We could solve map 1 and 3, but in 2, we had no clue how to get both players to that door. Any hints?
Quote from baca25 on August 15, 2011, 5:44 amZahl wrote:baca25 wrote:I don't think you solved the first part of the puzzle. You have to get both people in that room with the enter and exit signs before you can use the chutes.Man, how to do this? We could solve map 1 and 3, but in 2, we had no clue how to get both players to that door.
Any hints?
Ok, this is probably one of my favorite puzzles I have ever made because of how simple it is, but how hard it is to figure out because you have to think two or three moves ahead. These kind of puzzles that make you just sit and think real hard are not for everyone, but I love them and I know that others do too. So I will just give a number of hints, and if you read them all its basicly telling you how to solve it, and that's up to you if you want to know it all.
Hint 1: [spoiler]You need one player to shoot the catapult panel, and land into the room across the first building, and stay in that room without passing through the fizzler. Then you have to think how you can help the other player, help you.[/spoiler]
Hint 2: [spoiler]The panel in the first building that helps you get to the upper level is important for the second player.[/spoiler]
Hint 3: [spoiler]You have to get the second player past the fizzler in the first building, without him losing the portal on the panel that gets you to the upper level of the first building.[/spoiler]
Hint 4: [spoiler]The second player needs to shoot his second portal across from him, while maintaining the portal that helps you get to the second level in building one. Then the first player needs to run through the fizzler in the second building and shoot the panel that will allow you to fly into the exit area. Then he runs through the portals the second player made, that should drop him on the second level of the first building, then he will walk to the catapult with his partner, shoot the wall above the catapult and they both enter into the final room.[/spoiler]
Coopcrowd also made a video of the map. Very funny.
bJRO0Hu_ADM
Man, how to do this? We could solve map 1 and 3, but in 2, we had no clue how to get both players to that door. Any hints?
Ok, this is probably one of my favorite puzzles I have ever made because of how simple it is, but how hard it is to figure out because you have to think two or three moves ahead. These kind of puzzles that make you just sit and think real hard are not for everyone, but I love them and I know that others do too. So I will just give a number of hints, and if you read them all its basicly telling you how to solve it, and that's up to you if you want to know it all.
Hint 1:
Hint 2:
Hint 3:
Hint 4:

Coopcrowd also made a video of the map. Very funny.
bJRO0Hu_ADM
Mapping Since May 21, 2011
Quote from mbruck on September 4, 2011, 12:06 amWe liked some of the puzzles, but the physics just didn't work well. The diversity vents and the low gravity are extremely jittery (on PC).
We liked some of the puzzles, but the physics just didn't work well. The diversity vents and the low gravity are extremely jittery (on PC).
Quote from baca25 on September 4, 2011, 6:25 pmmbruck wrote:We liked some of the puzzles, but the physics just didn't work well. The diversity vents and the low gravity are extremely jittery (on PC).Ya, If your the orange robot, it is a little choppy. Unless you have a really good computer.
Ya, If your the orange robot, it is a little choppy. Unless you have a really good computer.
Mapping Since May 21, 2011
Quote from Djinndrache on September 22, 2011, 6:46 amI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:D9Z9mD-K3GU
(Link: http://www.youtube.com/watch?v=D9Z9mD-K3GU)Also note the video description for more feedback and my signature for additional project information.
Second part:
3qG_GJvWM9U
(Link: http://www.youtube.com/watch?v=3qG_GJvWM9U)
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
D9Z9mD-K3GU
(Link: http://www.youtube.com/watch?v=D9Z9mD-K3GU)
Also note the video description for more feedback and my signature for additional project information.
Second part:
3qG_GJvWM9U
(Link: http://www.youtube.com/watch?v=3qG_GJvWM9U)
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from coppas on October 22, 2011, 1:11 pmFirst level was good, second was very easy and 3rd was so homo erotic with the the flying lag/jittering, cool idea but the game just doesn't support 0 gravity
First level was good, second was very easy and 3rd was so homo erotic with the the flying lag/jittering, cool idea but the game just doesn't support 0 gravity
Quote from StimichPortals on January 10, 2013, 4:37 pmThe first chamber is broken:
The first chamber is broken:

Quote from ChickenMobile on January 10, 2013, 7:56 pmStimichPortals wrote:The first chamber is brokenI dont think it would be so horribly broken if you didn't horribly break it.
I dont think it would be so horribly broken if you didn't horribly break it.