[Coop] Gelocity Stage 2
Quote from Raidix on February 8, 2012, 11:43 amThanks for your comments!
Nice to know that you like the map (even before playing it).
@NeoDinian:
Thanks for the information. I'll try my very best to fix this.
If someone has an idea about a possible reason - please tell me...
Edit: Since this does not happen to everyone (maybe even only to you?), perhaps the file you have downloaded is broken or something...@Fluppy
http://www.youtube.com/watch?v=BGyixsagC7U
Is this yours?@soad667
Thanks for your suggestion. In case I make another gelocity, I would surely make a lobby as well.
But I'm really slow at mapping and I don't have much free time to do this - I need 2-3 months for making a race map like gelocity. In fact running on propulsion gel is fast, so it makes you forget that gelocity is a really large map.
Well, currently I don't even have good ideas for another map like this and I'm burned out a little at the moment. So I don't think that I will make another race map soon. But I said the same after making the first gelocity.
Thanks for your comments!
Nice to know that you like the map (even before playing it ).
@NeoDinian:
Thanks for the information. I'll try my very best to fix this.
If someone has an idea about a possible reason - please tell me...
Edit: Since this does not happen to everyone (maybe even only to you?), perhaps the file you have downloaded is broken or something...
@Fluppy
http://www.youtube.com/watch?v=BGyixsagC7U
Is this yours?
@soad667
Thanks for your suggestion. In case I make another gelocity, I would surely make a lobby as well.
But I'm really slow at mapping and I don't have much free time to do this - I need 2-3 months for making a race map like gelocity. In fact running on propulsion gel is fast, so it makes you forget that gelocity is a really large map.
Well, currently I don't even have good ideas for another map like this and I'm burned out a little at the moment. So I don't think that I will make another race map soon. But I said the same after making the first gelocity.
Quote from Fluppy on February 8, 2012, 3:15 pm@Raidix: Huh, yes
Me and my friend recorded ourselves playing 10 laps on Gelocity. We will record Gelocity Stage 2 soon.
@Raidix: Huh, yes Me and my friend recorded ourselves playing 10 laps on Gelocity. We will record Gelocity Stage 2 soon.
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Quote from Djinndrache on February 9, 2012, 8:01 amI loved the first stage and this is even better!
This is a "blindrun" (or "blindrace") I had with lpfreaky90:
ejS0RBM7I2M
(Link: http://www.youtube.com/watch?v=ejS0RBM7I2M)I guess I'll have much more fun with this map
I loved the first stage and this is even better!
This is a "blindrun" (or "blindrace") I had with lpfreaky90:
ejS0RBM7I2M
(Link: http://www.youtube.com/watch?v=ejS0RBM7I2M)
I guess I'll have much more fun with this map
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Quote from KennKong on February 10, 2012, 1:37 amTo be perfectly honest, racing isn't my game, nor my brother's. But we thought the track was interesting, with a lot of elements that we couldn't take advantage of because we're ham-fisted controller monkeys. Not knowing any better, because I've avoided race maps in the past, I give 5/5.
To be perfectly honest, racing isn't my game, nor my brother's. But we thought the track was interesting, with a lot of elements that we couldn't take advantage of because we're ham-fisted controller monkeys. Not knowing any better, because I've avoided race maps in the past, I give 5/5.
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Quote from Lemonosity on February 10, 2012, 11:25 pmI loved the first map, but for some reason when I launch this, my game crashes and I get: "ED_Alloc: No free edicts."
So what's up with that?
I loved the first map, but for some reason when I launch this, my game crashes and I get: "ED_Alloc: No free edicts."
So what's up with that?
Quote from Raidix on February 11, 2012, 12:48 pm@Djinndrache and Fluppy
Thanks for uploading!@Lemonosity
This happens because an engine limit concerning the entities is reached.
I've done some optimizations in the 1.03 update to (hopefully) fix this. Please tell me if it still crashes. Then I will have to remove some (unnecessary) things like the exit room...
@Djinndrache and Fluppy
Thanks for uploading!
@Lemonosity
This happens because an engine limit concerning the entities is reached.
I've done some optimizations in the 1.03 update to (hopefully) fix this. Please tell me if it still crashes. Then I will have to remove some (unnecessary) things like the exit room...
Quote from Lemonosity on February 22, 2012, 11:47 pmIt works and I've played it with just about everyone now. Wonderful map.
But one small complaint. If you do make a third one, please do it in another visual theme. The current one gives me a headache for some reason. Maybe from the stars flying by so fast. Not important, but just an idea. Plus a map like this in Cave Johnson style would win you the whole internet.
Anyway, keep up the good work. I hope to see more amazing maps by you in the future.
It works and I've played it with just about everyone now. Wonderful map.
But one small complaint. If you do make a third one, please do it in another visual theme. The current one gives me a headache for some reason. Maybe from the stars flying by so fast. Not important, but just an idea. Plus a map like this in Cave Johnson style would win you the whole internet.
Anyway, keep up the good work. I hope to see more amazing maps by you in the future.
Quote from Raidix on February 23, 2012, 11:52 amLemonosity wrote:It works and I've played it with just about everyone now. Wonderful map.Thanks for the reply! Nice to know that it works now.
Lemonosity wrote:But one small complaint. If you do make a third one, please do it in another visual theme. The current one gives me a headache for some reason. Maybe from the stars flying by so fast. Not important, but just an idea. Plus a map like this in Cave Johnson style would win you the whole internet.You're right. I thought the same...
I tried to make it look good, but somehow it feels "uncomfortable". Maybe there is to much contrast between the track (orange) and environment (mostly black/grey). Or maybe the lighting could be better.
However - I think it's good that roads in real life are NOT orange.
Thanks for the reply! Nice to know that it works now.
You're right. I thought the same...
I tried to make it look good, but somehow it feels "uncomfortable". Maybe there is to much contrast between the track (orange) and environment (mostly black/grey). Or maybe the lighting could be better.
However - I think it's good that roads in real life are NOT orange.
Quote from 4bu on March 16, 2012, 5:50 pmbest map ever, please keep it going and make stage 3. I spent more than 5 hours with a friend playing it.
best map ever, please keep it going and make stage 3. I spent more than 5 hours with a friend playing it.
Quote from fma965 on March 28, 2012, 8:36 pmPLAYTHROUGH - NOT BLIND RUN
http://www.youtube.com/watch?v=-NyEIUK6M8k
-NyEIUK6M8kloved the map but couldnt use the ping features due to playing splitscreen and pining freezing the other player.
Fun for the most part, hard to describe after playing the first stage. Nice use of the ping tool but if you like intellectual challenges it not for you.
PLAYTHROUGH - NOT BLIND RUN
http://www.youtube.com/watch?v=-NyEIUK6M8k
-NyEIUK6M8k
loved the map but couldnt use the ping features due to playing splitscreen and pining freezing the other player.
Fun for the most part, hard to describe after playing the first stage. Nice use of the ping tool but if you like intellectual challenges it not for you.

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