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[Coop]Floor Plan

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This test may not be for low end computers. I would tell you why but that would ruin the surprise. I tried to optimize as best I could so I hope it works well for the most of you.

Anyways, this map is basically 4 tests in one, each using an element from the previous test to gain access and complete the next one, using every element to complete the final test.

Testing elements include flings, cubes, funnels, lightbridges, and one dirty secret.

Bonus to those of you who can get the companion cube to the end, you only get one. If you fizzle it or get it stuck you can only respawn a regular cube.

Screenshots:
http://www.nautikdesign.net/portal2maps ... ize_01.jpg
http://www.nautikdesign.net/portal2maps ... ize_02.jpg
http://www.nautikdesign.net/portal2maps ... ize_03.jpg
http://www.nautikdesign.net/portal2maps ... ize_04.jpg

Video Playthrough:
http://youtu.be/K1oh5_BS0tw?hd=1

So, good luck with the fps, I hope you enjoy this test. Blind play throughs are always appreciated as it helps seeing how other people understand the map.

Changelog:
v0.1 -
Release

File Name: mp_coop_floorplan v0.1.zip
File Size: 26.12 MiB
Click here to download [Coop] Floor Plan

SteamID: Nautik | /HG\
Website: http://www.nautikdesign.net/
List of my COOP Maps
[spoiler]Image Image Image Image Image Image[/spoiler]

As a playtester I can only encourage to download this one. It's not as difficult as "Lessons learned" - this time it's okay to stumble into fizzlers accidentally. :lol:
Instead, this one will use other means for some great entertainment. :thumbup:

Most Excellent map - Loved the concept and the puzzles were challenging and interesting. Gameplay flowed smoothly - requires cooperation and it was also tons of fun. Had a few good laughs here and there. All elements worked fine - nicely done. Thanks for making!

Very good map, I really do like maps with side rooms you need to do from a main room that don't make you do the whole section over again if you fuck something up.

Only problem is that as soon as I got the companion cube, I immediately portaled the wrong surface and ran through, the companion cube didn't stand a chance. Poor companion cube.

That floor seems to act in a rather strange manner. Someone following someone else is highly treacherous. Also the cube sometimes bounces really high for no reason at all.

Ulqaf1EBhLU

Salamandra wrote:
That floor seems to act in a rather strange manner. Someone following someone else is highly treacherous. Also the cube sometimes bounces really high for no reason at all.

Well I'm glad you still had fun even with the experimental floor. I did my best to make it with as little bugs as possible, but a floor like this, especially in coop, is bound to have its problems. Although it works well for the most part, I hope its problems don't cause the map to be no fun.

Also, am watching the playthrough now, will edit this post once I'm done, can't wait to watch it :)

[Edit] Watched it and there are a few things I would like two point out. On the third side puzzle where you

Spoiler
replaced the funnel portal at the last second and jumped through to the other side 20:02 in your video
was an exploit I had not thought of. Not sure how i'll fix it yet but we'll see.

Also at the end when you were having trouble with the funnel lining up, it was because your portal at the entrance of the funnel was not centered on the panel, for some reason my placement helper fails when you shoot at the panel behind the laser grid at such an angle.

I had a feeling the panels were going to seem scary to most people on the first try. However,

Spoiler
you can't actually die in the acid pit.
I suppose thats the real dirty secret. lol

SteamID: Nautik | /HG\
Website: http://www.nautikdesign.net/
List of my COOP Maps
[spoiler]Image Image Image Image Image Image[/spoiler]

I like what you made of this concept. Good map so far!

XmH_667N2AM
(Link: http://www.youtube.com/watch?v=XmH_667N2AM)

Alright then, looks like i'm rebuilding puzzle 3. Both playthroughs broke it. Thanks for testing guys.

SteamID: Nautik | /HG\
Website: http://www.nautikdesign.net/
List of my COOP Maps
[spoiler]Image Image Image Image Image Image[/spoiler]

what is wrong with puzzle 3? i think i did it correctly.

Image
CLICK FOR YOUTUBE VIDEO AND DOWNLOAD LINK - V1.6 Was Released On The 05/05/2012
[spoiler]TWP Download Link or ForgottenCoders Download Link! (Usually Updated Quicker)
s0AEErcYx5A[/spoiler]

The video in the OP has intended solutions, its a bit hard to explain so if you wan't to see it your probably going to have to watch the video.

SteamID: Nautik | /HG\
Website: http://www.nautikdesign.net/
List of my COOP Maps
[spoiler]Image Image Image Image Image Image[/spoiler]

Iviv and LyLy here, and we played Floor Plan! We loved this map and the concept with the

Spoiler
floor moving the way it did
. It was a bit nerve-racking sometimes while we carried the companion cube around. We misread the description and we thought we get a bonus at the end, not that it was just like a kudos to us for finishing with the companion cube XD

mdAwzfk-z24

2Nightmaren Coop YouTube Channel
We play maps and break things!
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