[Coop] 10 Reasons for Reassembly
Quote from Jepp on August 18, 2012, 6:53 amDifficulty: Medium/Hard
Theme: Destruction
Estimated Playtime: 2-3 hoursHello dear testsubjects!
10 cooperative testchambers signing in, I hope you you'll enjoy and as always try to give me any thought about the maps in return, it makes difference to me.
Keep testing
Difficulty: Medium/Hard
Theme: Destruction
Estimated Playtime: 2-3 hours
Hello dear testsubjects!
10 cooperative testchambers signing in, I hope you you'll enjoy and as always try to give me any thought about the maps in return, it makes difference to me.
Keep testing
Quote from Jepp on August 18, 2012, 9:44 amI don't feel done with this but frankly I just don't have the time to map right now. I thought it would be nice to let you play it either way since all the puzzles and logics are finished. With that in mind please don't nitpick much on the detailing
I don't feel done with this but frankly I just don't have the time to map right now. I thought it would be nice to let you play it either way since all the puzzles and logics are finished. With that in mind please don't nitpick much on the detailing
Quote from Dom44 on August 18, 2012, 7:23 pmWait this is Tests of Cleverness + some extension?
Wait this is Tests of Cleverness + some extension?
My mod for Portal 1: Portal:New Adventure
Quote from Jepp on August 22, 2012, 9:44 amWell I can most easily explain bt showing you, I'll do video playthroughs of all the maps when I have the time. I'm moving so I cam't do it right now. If anyone wants to do a playthrough I'd be very happy right now, and not sad witch is the emotion I'm actually feeling.
Well I can most easily explain bt showing you, I'll do video playthroughs of all the maps when I have the time. I'm moving so I cam't do it right now. If anyone wants to do a playthrough I'd be very happy right now, and not sad witch is the emotion I'm actually feeling.
Quote from matsangak95 on August 23, 2012, 8:51 pmhello there. is there anyway you could upload the bsp file ? Its a little hard for me to download through steam. would be appreciate if you could help. thanks
hello there. is there anyway you could upload the bsp file ? Its a little hard for me to download through steam. would be appreciate if you could help. thanks
Quote from zivi7 on August 24, 2012, 10:28 ammatsangak95 wrote:hello there. is there anyway you could upload the bsp file ? Its a little hard for me to download through steam. would be appreciate if you could help. thanksSimple solution: buy Portal 2. There are a lot of threads giving away coupons so it only costs you 5$.
The maps look and play great again!
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I haven't managed to play all of this yet, but HobbleHobble and me might have found an exploit in the final puzzle of part 2:
[spoiler]UxMsZ7nFKhw[/spoiler]

Simple solution: buy Portal 2. There are a lot of threads giving away coupons so it only costs you 5$.
The maps look and play great again!
I haven't managed to play all of this yet, but HobbleHobble and me might have found an exploit in the final puzzle of part 2:
Quote from Jepp on August 24, 2012, 1:37 pmYou're not suppose to be able to shoot the lightbridge like that, damn portalhelpers. Thanks for showing me, i'll fix it sometime soon!
You're not suppose to be able to shoot the lightbridge like that, damn portalhelpers. Thanks for showing me, i'll fix it sometime soon!
Quote from Calculator on August 27, 2012, 5:15 pmAbsolutely amazing map pack!
We've already played "10 Reasons for Reasoning" and "Tests of Cleverness" and found those puzzles to be brilliant. We were gladly amused to find the same level of puzzle ingenuity and map design quality in seven more chambers.
There's just one thing we couldn't figure out:
That one thing
[spoiler]In the last part of the finale, there were the spinning death fields, two faith plates, two ceiling buttons and two cube buttons on the sides. However, the faith plates were not below the ceiling buttons and there were no portalable surfaces. Therefore, we couldn't use the faith plates to launch ourselves up to the ceiling buttons and found ourselves stuck in a carousel with no exit. Eventually, we used the faith plates to jump onto the outer railing. From there, we jumped to the cube buttons and placed down the cubes, not using the ceiling buttons whatsoever.What was the intended solution for this last part? Or were the rotating platforms glitching, causing the platforms to line up incorrectly and making it unsolvable?[/spoiler]
Aside from that: 5 out of 5, we can't wait for your next installment!
Absolutely amazing map pack!
We've already played "10 Reasons for Reasoning" and "Tests of Cleverness" and found those puzzles to be brilliant. We were gladly amused to find the same level of puzzle ingenuity and map design quality in seven more chambers.
There's just one thing we couldn't figure out:
That one thing
What was the intended solution for this last part? Or were the rotating platforms glitching, causing the platforms to line up incorrectly and making it unsolvable?
Aside from that: 5 out of 5, we can't wait for your next installment!