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Community Round-up! May 8th - July 8th

Hey guys! It's that time again. This community round-up will cover some of the best maps from May 8th through July 8th. Get ready to play some quality maps!

SINGLE PLAYER

The Lone Future Starter by Sejievan puts you in the place of a forgotten Aperture employee- left to rot in an abandoned docking station, your only objective is to get out of there. This well detailed map will show you outside the facility, like you've never seen it before.

Once you found your way out, you only managed to find a single-portal device. Don't worry, you can still play through Secondary Fire: Patience by RubyCarbuncle with a single portal! This map includes neat puzzles involving one portal.

After you finally found that dual portal device, let's go behind the scenes again. Interlude by ColorCubeMan has a small, enjoyable puzzle with amazing aesthetics behind Aperture.

Let's get back into classic tests. Logic Gravitational by Sleter will challenge your mind for a while.

Another chamber for you to try out is Photonic by p0rtalplayer. It's an excellent clean-themed map that includes custom music, textures, and more!

Don't worry, if single maps aren't enough for you, we've got two map packs. Forsaken Chambers by torquestomp has two satisfactory maps - along with the Statis Map Pack by Dreey, which contains absolutely amazing maps that are sure to keep you entertained.

Crash through the floor and end up in Flings & Roundabouts by Moth. This awesome underground-themed test is worth the play!

Memory Lose by GHoST61 is sure to interest you. With collectibles and new puzzles throughout, you'll have a great time playing through the map.

The original test elements can get quite repetitive... so how about some new ones? Introduction to Multidimensional Travel by Aicxe, Prey by Sicklebrick, and Solid_field by ColorCubeMan all have brand new test elements that you are welcome to try out!

Up for a challenge? Dojo of Pain(t) by MarKiu and SP Hard Light by greykarel will provide you with some tough tasks, are you enough of a ninja to complete them?

How about we take a break from tests, and head off to the Aperture Science State-of-the-Art Game Room and play a nice game of Cube Dozer by sicklebrick. This fun mini-game is a nice change of pace!

The fun doesn't stop there. Grab a partner and try these out...

COOP

Let's start off with Problematic by Insomnautik. Do you and your teammate have the wits to solve the problems in this challenging map?

Head underground and play Quad by JinxMontalgo. This Old-Aperture map will keep you and your partner thinking!

OTHER NEWS

ThinkingWithPortals is starting a new series of video reviews and playthroughs of maps posted here on TWP. The first up is a review by wstrika of the map "Aperture Offices":

CHNSICqJo08

Watch out for more new video series, including a PTI review series called Mevious Hates Your Map and a coop playthrough series called Drinking With Portals.

Lastly, TWP has setup a new dumb tumblog for all of the ignorant, funny, and dumb comments posted on the Portal 2 Steam Workshop. Stop by Thinking With Portholes and submit some content to us!

That's all for the round-up. Hope you all have fun playing through these maps- see you next time!

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal

Holy cow, I didn't imagine my map would be the first for a video series. What an honor! I couldn't stop laughing when I saw F***ing Doors. Although, it was mentioned that my map was "buggy as hell," the person doing the review never actually mentioned what the one bug in the map was, or mentioned any of the extra stuff in it. But meh, what the hell.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

I'm pretty sure that video was a bad thing MasterLagger...

Also USCobra... Nice roundup

?????????????????????????????TWP Releases | My Workshop
MasterLagger wrote:
Holy cow, I didn't imagine my map would be the first for a video series. What an honor! I couldn't stop laughing when I saw F***ing Doors. Although, it was mentioned that my map was "buggy as hell," the person doing the review never actually mentioned what the one bug in the map was, or mentioned any of the extra stuff in it. But meh, what the hell.

I got stuck in the air vents quite a few times, effectively making me restart the level or noclip. Admittedly, the map wasn't buggy to the degree that your brushes weren't sealed or amateur shit like that. The test chamber section of the map was decent enough, but the office section was very rough around the edges. I'm not trying to deter you to stop mapping, or anything, though.

Nice round up UsCobra11! Also, awesome review. Very detailed. :thumbup:

Nice round up there UsCobra! :D

Also that review was very detailed with all the bad things in it having support to back it up. I wonder how bad any of my maps will be. :shock:

Either way, it was a well done and highly detailed review. Well done! :thumbup:

"...those who would break the rules and laws are reguarded as scum, but those who would abandon even one of their friends, are worse than scum." -Obito Uchiha
Youtube Channel My Workshop
My Maps/Projects:

[spoiler]Maps:
RBC 1 RBC 2
Blue Walls
Converting Propulsion
One Week Creation
Secondary Fire
Flings Speed Patience
Ongoing Projects:
Alive & Kicking: Chamber 18 Secondary Fire[/spoiler]