Change player model
Quote from Lpfreaky90 on June 13, 2012, 9:49 pmTank420 wrote:got it working pretty successfully i think.Workshop file
http://steamcommunity.com/sharedfiles/filedetails/?id=76596900Zipped VMF
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=2096it seems the bottom line is, you need to change the player model twice, once real quick, and in set orders
to change to a bot from chell, you must first change to the other bot
to change to chell from bendy, you must first change to a botand i haven't encountered problems with changing to bendy.
EDIT:
Ok so i might of made the workshop file into an online petition to valve to allow either the player to control which character they use, or give the peti editor the ability to pick.
There will be an update to the workshop in the future where as you have "custom story" checked you will get chell's model instead of bendy:
valve people wrote:The current plan is that if you have the "Custom Story" tag in your map, then you'll play as Chell instead of Bendy. We'll be adding that in soon, hopefully.Quote:Third person needs sv_cheats 1? Really?Yep, because it might give advantages in other games like cs(s/go) because you can have a better overview of the area.
Quote:in hammer, you need to make the output.
OnMapSpawn - @command - Command - setmodel player/chell/player
Workshop file
http://steamcommunity.com/sharedfiles/filedetails/?id=76596900
Zipped VMF
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=2096
it seems the bottom line is, you need to change the player model twice, once real quick, and in set orders
to change to a bot from chell, you must first change to the other bot
to change to chell from bendy, you must first change to a bot
and i haven't encountered problems with changing to bendy.
EDIT:
Ok so i might of made the workshop file into an online petition to valve to allow either the player to control which character they use, or give the peti editor the ability to pick.
There will be an update to the workshop in the future where as you have "custom story" checked you will get chell's model instead of bendy:
Yep, because it might give advantages in other games like cs(s/go) because you can have a better overview of the area.
OnMapSpawn - @command - Command - setmodel player/chell/player
Quote from FelixGriffin on June 14, 2012, 10:46 amYou could also put the "choice" thing, possibly using the Co-op Level Selector code, into the PeTI elevator instances. Then in all your levels the player could choose.
Also, what is that mirror? It looks like a world-portal connected to itself?
You could also put the "choice" thing, possibly using the Co-op Level Selector code, into the PeTI elevator instances. Then in all your levels the player could choose.
Also, what is that mirror? It looks like a world-portal connected to itself?
Quote from Tank420 on June 14, 2012, 12:13 pmFelixGriffin wrote:Also, what is that mirror? It looks like a world-portal connected to itself?It's exactly that, with a clip infront of it
It's exactly that, with a clip infront of it