Cave's Caves
Quote from sicklebrick on August 4, 2012, 4:51 pmWow O_o, I expected just the one testing sphere...
At first, I was pretty annoyed at the puzzles - great ideas, but awkwardly executed. The attention to detail really made up for that though, and I was pretty impressed with the voice acting
It got a bit easier after that, but as the map kept opening up, I was loving just wandering around, seeing more of aperture and got that feeling of size and wonder I had playing P2 for the first time!
The 'secret' area of this map is bigger than most actual maps, and the whole thing is quite amazingly optimised, running smooth as hell on my old machine. Oh, and uhh I really liked the exit signs too - reminded me of Fallout New Vegas or Borderlands or something. I normally hate these fanfic style maps, but I loved this, thanks! If I had a vote, it would go to this. *clapclap*
Wow O_o, I expected just the one testing sphere...
At first, I was pretty annoyed at the puzzles - great ideas, but awkwardly executed. The attention to detail really made up for that though, and I was pretty impressed with the voice acting
It got a bit easier after that, but as the map kept opening up, I was loving just wandering around, seeing more of aperture and got that feeling of size and wonder I had playing P2 for the first time!
The 'secret' area of this map is bigger than most actual maps, and the whole thing is quite amazingly optimised, running smooth as hell on my old machine. Oh, and uhh I really liked the exit signs too - reminded me of Fallout New Vegas or Borderlands or something. I normally hate these fanfic style maps, but I loved this, thanks! If I had a vote, it would go to this. *clapclap*
Quote from zivi7 on August 8, 2012, 7:00 amI had the same trouble with the second chamber that Jepp had. SpAM_CAN, would you reveal the intended solution? To me it seems as if the solution relies on the very unpredictable behaviour of the bouncing cube - but maybe I'm missing the obvious.
I had the same trouble with the second chamber that Jepp had. SpAM_CAN, would you reveal the intended solution? To me it seems as if the solution relies on the very unpredictable behaviour of the bouncing cube - but maybe I'm missing the obvious.
Quote from SpAM_CAN on August 9, 2012, 11:23 amI'll post a solution video when I get home tonight.
EDIT
http://www.youtube.com/watch?v=LyxrQ20xjUw
You don't have to jump and throw the box, but I like to :3
I'll post a solution video when I get home tonight.
EDIT
http://www.youtube.com/watch?v=LyxrQ20xjUw
You don't have to jump and throw the box, but I like to :3

Quote from ChickenMobile on August 10, 2012, 10:40 amMy review:
Do not read if you are judge![spoiler]This map had both good and bad elements. The puzzle aspects were all very well done, however the execution of them are not so obvious and I found myself stuck many a times in this map.
Reading the other judge's comments after I have finished the map: I think I was the only who really understood and finished the first chamber. I think I spent the most time on the first chamber, and that was because I thought the button on the platform activated the speedgel and didn't notice the button right next to the speed gel dispenser... doh! You don't even need the bouncy wall at the start to complete the map, you can just jump through the blue gel dispenser out of a portal surface on the other side of the bouncy wall and bounce your way to the speed ramp victory slope.
How you get to the exit is you have to put white gel on the lift that brings you up, so then you can fling from the top platform down into it. The speed you gain is completely unrealistic (catapult).I didn't like the next puzzle with the cube / gel. You had to raise the cube unnaturally high in order for it to fling correctly on the button and the way up to the top there I didn't find until 5 minutes into the test with lots of trial and error.
The next chamber with the cube and the funnel was a good concept, however pulling it off took multiple tries and I even quicksaved the game so then I didn't have to funnel the cube up to a specific spot every time it fizzled.
The last chamber where you had to funnel the cube on the buttons was again, trial and error; but it was definitely easier than the funnel cube puzzle previously.
It was a very good job on the voice acting even though you didn't actually sound anything like Cave Johnson, but it was definitely a nice touch. (this is the second voice acting included in a contest map
, Vordwann did a good job too). The music and ambience were great as well.
There was also a bit of an exploring element in this map. Just before you start the chambers you can portal inside an office and take a small look around. The opened vitrified door however had nothing in it
Its amazing you got this much done in 2 weeks, well done.[/spoiler]
My review:
Do not read if you are judge!
Reading the other judge's comments after I have finished the map: I think I was the only who really understood and finished the first chamber. I think I spent the most time on the first chamber, and that was because I thought the button on the platform activated the speedgel and didn't notice the button right next to the speed gel dispenser... doh! You don't even need the bouncy wall at the start to complete the map, you can just jump through the blue gel dispenser out of a portal surface on the other side of the bouncy wall and bounce your way to the speed ramp victory slope.
How you get to the exit is you have to put white gel on the lift that brings you up, so then you can fling from the top platform down into it. The speed you gain is completely unrealistic (catapult).
I didn't like the next puzzle with the cube / gel. You had to raise the cube unnaturally high in order for it to fling correctly on the button and the way up to the top there I didn't find until 5 minutes into the test with lots of trial and error.
The next chamber with the cube and the funnel was a good concept, however pulling it off took multiple tries and I even quicksaved the game so then I didn't have to funnel the cube up to a specific spot every time it fizzled.
The last chamber where you had to funnel the cube on the buttons was again, trial and error; but it was definitely easier than the funnel cube puzzle previously.
It was a very good job on the voice acting even though you didn't actually sound anything like Cave Johnson, but it was definitely a nice touch. (this is the second voice acting included in a contest map , Vordwann did a good job too). The music and ambience were great as well.
There was also a bit of an exploring element in this map. Just before you start the chambers you can portal inside an office and take a small look around. The opened vitrified door however had nothing in it
Its amazing you got this much done in 2 weeks, well done.
Quote from SpAM_CAN on August 10, 2012, 12:44 pmDamn, I didn't intend for people to portal into the office to begin with - that is for the left branch of the level when you disobey Cave. But thanks muchly for the review. I basically spent 2 weeks, 10AM to 2AM working on it to get it done in time =3
Cave was voiced by my friend, who sounds much closer to the original when I boost the bass and stuff, something I actually forgot to do this time around xD
Damn, I didn't intend for people to portal into the office to begin with - that is for the left branch of the level when you disobey Cave. But thanks muchly for the review. I basically spent 2 weeks, 10AM to 2AM working on it to get it done in time =3
Cave was voiced by my friend, who sounds much closer to the original when I boost the bass and stuff, something I actually forgot to do this time around xD
Quote from PCdoc on August 10, 2012, 3:11 pmPlease post a video for the first chamber intended solution.
A lot of people got stuck there and your video in the 2nd chamber only. Thanks
Please post a video for the first chamber intended solution.
A lot of people got stuck there and your video in the 2nd chamber only. Thanks
Quote from SpAM_CAN on August 10, 2012, 3:16 pmNo can do, I'm away again for a couple of days. I did record one earlier though and will edit it when I get home on Monday.
EDIT: ChickenMobile, did you try the left branch of the level too?
No can do, I'm away again for a couple of days. I did record one earlier though and will edit it when I get home on Monday.
EDIT: ChickenMobile, did you try the left branch of the level too?

Quote from ChickenMobile on August 11, 2012, 7:52 amNo, I did what Cave J said to do.
No, I did what Cave J said to do.