Can Someone Light My Map Please?
Quote from FelixGriffin on July 22, 2012, 11:28 pmWere there a bunch of yellow "warning" messages when you compiled?
Were there a bunch of yellow "warning" messages when you compiled?
Quote from Alexander Bell on July 22, 2012, 11:30 pmFelixGriffin wrote:Were there a bunch of yellow "warning" messages when you compiled?Other than the variable %keywords isn't defined and the convar gpu doesn't point to a convar errors, none.
Okay, I fixed that.
How can I turn up the brightness though?
And how can I block one area's light from going to another's? (separated by grating)
Damn Hammer

Other than the variable %keywords isn't defined and the convar gpu doesn't point to a convar errors, none.
Okay, I fixed that.
How can I turn up the brightness though?
And how can I block one area's light from going to another's? (separated by grating)
Damn Hammer

Quote from ChickenMobile on July 22, 2012, 11:38 pmThe color/brightness value. The last numeric value changes the brightness (default 255 255 255 200)
The color/brightness value. The last numeric value changes the brightness (default 255 255 255 200)
Quote from Kaleido on July 23, 2012, 1:30 amI'll get cracking on my Lighting Theory tutorial once the TWP contest is done. This thread just re-inspired me.
I'll get cracking on my Lighting Theory tutorial once the TWP contest is done. This thread just re-inspired me.

Quote from josepezdj on July 23, 2012, 1:57 amAlexander Bell wrote:If you light my map for me, I will...Play test up to 20 of your maps
Give all your maps thumbs up
Advertise your maps (A link to your workshop with the caption "try these great maps!" in my signature and the description on all my maps.)Well, I'm not so sure that I'd like you to go talking about my maps out there. Just judging from your posts I can't determine that your opinion is experienced enough and valuable to anyone at all; indeed, I think it would be more a bad advertising instead.
If you want to map, first of all you should watch and read a DAMN LOT of tutorials, like most of us did and continue doing. This is a mapping helping community, not a map requesting community. It really sounds so bad when you ask ppl to do the job for you... if you want to map you'd better shave that laziness away.
Alexander Bell wrote:And how can I block one area's light from going to another's? (separated by grating)There is a texture, a toolstexture, called "blocklight"... maybe you can place it behind that grate to avoid that light can get through...
Play test up to 20 of your maps
Give all your maps thumbs up
Advertise your maps (A link to your workshop with the caption "try these great maps!" in my signature and the description on all my maps.)
Well, I'm not so sure that I'd like you to go talking about my maps out there. Just judging from your posts I can't determine that your opinion is experienced enough and valuable to anyone at all; indeed, I think it would be more a bad advertising instead.
If you want to map, first of all you should watch and read a DAMN LOT of tutorials, like most of us did and continue doing. This is a mapping helping community, not a map requesting community. It really sounds so bad when you ask ppl to do the job for you... if you want to map you'd better shave that laziness away.
There is a texture, a toolstexture, called "blocklight"... maybe you can place it behind that grate to avoid that light can get through...
Quote from portal2tenacious on July 23, 2012, 2:10 amjosepezdj wrote:This is a mapping helping community, not a map requesting community.New signature
New signature
