Quote from
HMW on September 23, 2012, 8:29 am
That's new info for me too, that animations can actually change the topology of bones. (I.E. detach them.)
Have you tried opening the decompiled SMDs in something like Blender and see if they play correctly there? (You need to import the reference SMD first, then import the animation you want.)
If you don't know how that works, I can have a look if you PM me the SMD files.
That's new info for me too, that animations can actually change the topology of bones. (I.E. detach them.)
Have you tried opening the decompiled SMDs in something like Blender and see if they play correctly there? (You need to import the reference SMD first, then import the animation you want.)
If you don't know how that works, I can have a look if you PM me the SMD files.