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UPDAATE:
So i finally got back home and checked the .vmx file like you suggested and my map was there! :D
It isn't missing anything at all from the crash so everything is purrrrfect! :3

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Lpfreaky90 wrote:
I basically hit Ctrl + S always; I even notice I press it after I moved my camera elsewhere :P

I symbolic-linked my hammer folder and portal2's texture files to my SSD (for faster loading and saving), plus my autosave is 3 minute in hammer. I also ocassionally save my .vmf and the backup .vmx (I save/copy the .vmf upon F9 compile in the compile expert mode as well).
If hammer crash deletes the vmf:
- load the .vmx (if you ever compiled the map before and was not long ago)
- load from autosaves, u can increase the autosave numbers and max size
- worst case just decompile the bsp

-= Check out my maps: workshop, and their .vmf sources: homepage =-
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