Gravity

Uploaded June 2, 2011 by satchmo

Description

A small map with button, cube, light bridge, and aerial faith plate. Playtesters' feedback: "I just finished it, without cheating, and I must say I'm super impressed with the puzzle itself." "What I like about the puzzle is that it doesn't just blindly copy Portal 2 problems, but instead uses familiar concepts - the Light path, slanted white walls (seriously, when I see a slanted white wall I know it's serious business), propelling yourself with a catapult, timed buttons - to come up with a really innovative puzzle. You had to actually think about new ways to use the existing tools, and as such I think it was hugely successful. You really felt that familiar "Got it!" feeling once you figured it out, the feeling we all know and love from Portal 1 and 2 themselves." "Puzzle mapping, as I see it, is a very hard to maintain balance between what's obvious and too hard. Make it too hard, players will give up or become frustrated, make it too easy and it's not a puzzle, just a going-through-the-motions exercise. I feel this map struck a great balance between those extremes." "But the last part with the moving platform was really nice, that was my favourite part"


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